Post your mod requests/ideas here

User avatar
Kalabasa
Member
Posts: 37
Joined: Tue Jan 06, 2015 17:36
GitHub: Kalabasa
IRC: Kalabasa
In-game: Kalabasa

Re: Post your mod requests/ideas here

by Kalabasa » Post

Is someone planning a defense game/mod where players build a fortress to defend against (node-breaking) attacking monsters? Monsters come at night, with ascending difficulty every night. At day monsters die, and players rebuild.

Somewhat like Castle Story

This could be an interesting game mode for both singleplayer and multiplayer.

Edit:
It's actually in celeron55's roadmap
Defending against computer-controlled enemies
The map should be small and players are concentrated in one fortress to allow more active mobs.
insert signature here

leeminer
Member
Posts: 90
Joined: Mon Aug 11, 2014 21:29

Re: Post your mod requests/ideas here

by leeminer » Post

Sounds like fun! Sounds like a great idea for a action/arcade example of the game.

User avatar
Kalabasa
Member
Posts: 37
Joined: Tue Jan 06, 2015 17:36
GitHub: Kalabasa
IRC: Kalabasa
In-game: Kalabasa

Re: Post your mod requests/ideas here

by Kalabasa » Post

I am working on it now. It will be a subgame (if I succeed)
insert signature here

User avatar
Danfun64
Member
Posts: 29
Joined: Wed Jun 05, 2013 01:22

Re: Post your mod requests/ideas here

by Danfun64 » Post

I have two requests.

1. Traditional demo recording.
2. Something like the minecraft motion capture mod (http://www.minecraftforum.net/forums/ma ... cap-16-000) or source filmmaker.

Rui
Member
Posts: 261
Joined: Wed Oct 01, 2014 12:59

[DELETED]

by Rui » Post

[DELETED]
Last edited by Rui on Fri Nov 04, 2016 12:47, edited 2 times in total.

deadmenracing
New member
Posts: 3
Joined: Mon Sep 01, 2014 16:43

Re: Post your mod requests/ideas here

by deadmenracing » Post

Greetings,
Is it possible to make a mod for TNT to be used and exploded only below a certain ground level? The level could be adjusted as needed.

Thank you.

User avatar
D0431791
Member
Posts: 19
Joined: Wed Nov 06, 2013 11:43

Re: Post your mod requests/ideas here

by D0431791 » Post

mod : TextOnNodesCore
description and spec:
Display texts on nodes.
The font used is user-dependent, so no font textures is required. (font_path or mono_font_path in minetest.conf) The user can assign a Chinese font so that Chinese can be displayed.
To display text, we need to add a label to a node.
Every label contains:
*name. Labels can be got by name, so the same node cannot contains two labels with the same name.
*face(top,bottom,front,back,left,right,east,south,west,north)
*align(left,center,right) and valign(top,middle,bottom)
*font size(unit:pixel)
*resize. When resize=1 and font size=16, exactly one Chinese character or two English alphabets can be displayed on a face of a node. When resize=0.5 and font size=16, exactly 4 Chinese character or 8 English alphabets can be displayed on a face of a node.
*location. Left and top is 0; right and bottom is 16.

Aryandil
Member
Posts: 11
Joined: Sat Feb 21, 2015 21:39

Re: Post your mod requests/ideas here

by Aryandil » Post

What about movie mods, like Minecraft does? I want to be able to make videos set in How to Train Your Dragon/Frozen/Narnia/Lord of the Rings or that sort of thing, but there are no mods for that and I don't even know how to make a mod. I have no coding skills whatsoever. :(

(If someone can tell me how to use existing mods to create these worlds, that would be very much appreciated. I'm new here, so.... yeah.)

User avatar
drkwv
Member
Posts: 99
Joined: Thu Jun 28, 2012 13:48
GitHub: aa6

Re: Post your mod requests/ideas here

by drkwv » Post

I have a great idea for a mod, guys: FALL and HIT SOUND! I feel so empty when hit the ground with damage and hear no sounds at all. That would be definitely a 10/10 mod.

User avatar
rubenwardy
Moderator
Posts: 6364
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy
Location: United Kingdom
Contact:

Re: Post your mod requests/ideas here

by rubenwardy » Post

Aryandil wrote:What about movie mods, like Minecraft does? I want to be able to make videos set in How to Train Your Dragon/Frozen/Narnia/Lord of the Rings or that sort of thing, but there are no mods for that and I don't even know how to make a mod. I have no coding skills whatsoever. :(

(If someone can tell me how to use existing mods to create these worlds, that would be very much appreciated. I'm new here, so.... yeah.)
I'm working on making movie making tools. I've doing a cinematic camera mode - smoothed rotation and movement.

User avatar
TenPlus1
Member
Posts: 2929
Joined: Mon Jul 29, 2013 13:38
GitHub: tenplus1

Re: Post your mod requests/ideas here

by TenPlus1 » Post

+1 for Text on Nodes... this would be very handy...

Aryandil
Member
Posts: 11
Joined: Sat Feb 21, 2015 21:39

Re: Post your mod requests/ideas here

by Aryandil » Post

rubenwardy wrote:
Aryandil wrote:What about movie mods, like Minecraft does? I want to be able to make videos set in How to Train Your Dragon/Frozen/Narnia/Lord of the Rings or that sort of thing, but there are no mods for that and I don't even know how to make a mod. I have no coding skills whatsoever. :(

(If someone can tell me how to use existing mods to create these worlds, that would be very much appreciated. I'm new here, so.... yeah.)
I'm working on making movie making tools. I've doing a cinematic camera mode - smoothed rotation and movement.
I meant mods set in movies.

User avatar
HeroOfTheWinds
Member
Posts: 470
Joined: Wed Apr 23, 2014 23:16
GitHub: HeroOfTheWinds
IRC: WindHero
Location: Hawaii

Re: Post your mod requests/ideas here

by HeroOfTheWinds » Post

Your best chance would be to look at the subgames section. Generally, it doesn't seem like there's a huge demand for movie-setting mods in Minetest, but there are a few ones out there. In particular, look at Lord of the Test.
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P

User avatar
Hybrid Dog
Member
Posts: 2774
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: Post your mod requests/ideas here

by Hybrid Dog » Post

drkwv wrote:I have a great idea for a mod, guys: FALL and HIT SOUND! I feel so empty when hit the ground with damage and hear no sounds at all. That would be definitely a 10/10 mod.
https://github.com/minetest/minetest_game/pull/333
maybe you can convince them

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

User avatar
12Me21
Member
Posts: 873
Joined: Tue Mar 05, 2013 00:36
GitHub: 12Me21
Location: (Ignore all of my posts before 2018)

Re: Post your mod requests/ideas here

by 12Me21 » Post

I had an idea for a block that plays music, but instead of using discs to play music, you can put in any block and it will play a different song.

For example, if you put in some stone, it will play an "underground" themed song, and wood will play a "forest" themed song.
And of course nyan cats and rainbows will play the nyan cat song!

User avatar
Hybrid Dog
Member
Posts: 2774
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: Post your mod requests/ideas here

by Hybrid Dog » Post

12Me21 wrote:I had an idea for a block that plays music, but instead of using discs to play music, you can put in any block and it will play a different song.

For example, if you put in some stone, it will play an "underground" themed song, and wood will play a "forest" themed song.
And of course nyan cats and rainbows will play the nyan cat song!
For other nodes which don't have music fitting to them, soundhelix could be used.

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

User avatar
12Me21
Member
Posts: 873
Joined: Tue Mar 05, 2013 00:36
GitHub: 12Me21
Location: (Ignore all of my posts before 2018)

Re: Post your mod requests/ideas here

by 12Me21 » Post

Hybrid Dog wrote:
12Me21 wrote:I had an idea for a block that plays music, but instead of using discs to play music, you can put in any block and it will play a different song.

For example, if you put in some stone, it will play an "underground" themed song, and wood will play a "forest" themed song.
And of course nyan cats and rainbows will play the nyan cat song!
For other nodes which don't have music fitting to them, soundhelix could be used.
Would the song be random each time?

User avatar
Hybrid Dog
Member
Posts: 2774
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: Post your mod requests/ideas here

by Hybrid Dog » Post

12Me21 wrote:
Hybrid Dog wrote:
12Me21 wrote:I had an idea for a block that plays music, but instead of using discs to play music, you can put in any block and it will play a different song.

For example, if you put in some stone, it will play an "underground" themed song, and wood will play a "forest" themed song.
And of course nyan cats and rainbows will play the nyan cat song!
For other nodes which don't have music fitting to them, soundhelix could be used.
Would the song be random each time?
yes, it would

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

User avatar
sparky
Member
Posts: 142
Joined: Sun Oct 05, 2014 00:54
GitHub: Elkien3
IRC: ircSparky
In-game: sparky
Location: USA
Contact:

Re: Post your mod requests/ideas here

by sparky » Post

I may be able to supply music if you were to do that

User avatar
Casimir
Member
Posts: 1189
Joined: Fri Aug 03, 2012 16:59
GitHub: CasimirKaPazi

Re: Post your mod requests/ideas here

by Casimir » Post

You know, when you dig a sign the text is lost and you have to rewrite it? We could make a mod that preserves the text in the itemstack, when you place that sign again, it will be placed with the old text. You still can write over it. That however would require signs to be only stackable by one.

User avatar
Hybrid Dog
Member
Posts: 2774
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: Post your mod requests/ideas here

by Hybrid Dog » Post

You could also add something to the formspec of a sign where players can load their lost messages.

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

User avatar
TenPlus1
Member
Posts: 2929
Joined: Mon Jul 29, 2013 13:38
GitHub: tenplus1

Re: Post your mod requests/ideas here

by TenPlus1 » Post

Seems a lot of trouble for a sign when you can easily re-write it...

User avatar
12Me21
Member
Posts: 873
Joined: Tue Mar 05, 2013 00:36
GitHub: 12Me21
Location: (Ignore all of my posts before 2018)

Re: Post your mod requests/ideas here

by 12Me21 » Post

you could just copy and paste the text...

User avatar
rubenwardy
Moderator
Posts: 6364
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy
Location: United Kingdom
Contact:

Re: Post your mod requests/ideas here

by rubenwardy » Post

12Me21 wrote:you could just copy and paste the text...
Doesn't always work on Linux, Irrlicht doesn't always support it.

User avatar
LazerRay
Member
Posts: 147
Joined: Sun Jul 27, 2014 01:32
GitHub: LazerRay

Re: Post your mod requests/ideas here

by LazerRay » Post

I have a couple mod ideas:

Pose-able statues of players (You will need their skin files for it to work)
A working stereo that lets you select and play music (You will need to add the music files to a folder for the mod)

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests