Bone glitch mess

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AiTechEye
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Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Bone glitch mess

by AiTechEye » Post

Trying to fix the anoying glitch that turns the character's hats upside down.
The thing is it turns wrong when the head is not rotating while standing.

for some reason i fixed its backpack glitch/jumping by change the body bone roll from 0.000014 to 0.00001
but doesn't seems to work for the head..

the model was created in blender 2.7, edited in 2.8, didnt work in 2.7 anymore, now using in 2.9 that i fixed problems.


any idea?


Edit:
found a dirty solution: set the rotation to 0.01, doesn't glitch but this is still a problem


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runs
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Posts: 3225
Joined: Sat Oct 27, 2018 08:32

Re: Bone glitch mess

by runs » Post

My Samz suffer from the same problem.

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