christoferlevich wrote:Does anyone know of a mod (or simple technic)
to create a timer for a 'course' in my map?
Well, I keep telling that robots can do almost everything,
but it looks like nobody understands or tries them...
basic_robots do one operation per second,
so a simple counter gives a timer with 1-second-precision.
For more precision, there is os.clock and os.difftime.
As a display, robots can place blocks with big numbers.
How do you want to start/stop the timing ?
Buttonpress, placing/digging blocks/plants, opening/closing door/trapdoor/chest ?
robots can detect players within a range of 8 blocks,
but only with precision of one block & one second.
Ideas for timer without any mods:
* start a water/lavaflow, that will block the course after some time
* dito, use gunpowder as a fuse
* place saplings on the course, so that growing trees will block it after some time
* combine that to make a track of 'falling dominoes'