Essential base for new subgames?

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xeranas
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Essential base for new subgames?

by xeranas » Fri Jun 02, 2017 20:22

Hi,

Is there exist subgame which is designed to be used as base for new subgames regardless of world theme (medieval, space, futuristic, and etc).?
 

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octacian
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Re: Essential base for new subgames?

by octacian » Fri Jun 02, 2017 22:24

Maybe the minimal development subgame bundled with Minetest? Aside from that, no.
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texmex
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Re: Essential base for new subgames?

by texmex » Wed Jun 07, 2017 14:45

Check out burli's minetest_modbase project. It's a slimmed down and modularized MTG.
Taking a break from Minetest.
Mods Commons, Sling, hbSprint, Floodables, item_drop⑂, Telemosaic⑂, Herbs⑂.
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