WIP Subgames: please moving to releases if at least 1.0

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Wuzzy
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WIP Subgames: please moving to releases if at least 1.0

by Wuzzy » Sat Sep 16, 2017 15:20

Hey folks! There are ton of subgames way beyond a 1.0 release which still stick around in WIP Subgames. This can't be right …

Two promising posts:
viewtopic.php?f=50&t=14115
viewtopic.php?f=50&t=18207

There are also LOTs of other potentionally release-worthy subgames, I haven't checked all.

@ALL subgame authors: PLEASE do cleanup your subgame forum page and request your subgame to be moved if it's at 1.0 or beyond. It's in your own best interest to do so, why would you keep your own subgame officially in WIP status when it's actually release-worthy?
I'm creating MineClone 2, a Minecraft clone for Minetest. I made the Help modpack, adding in-game help to Minetest.
 

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Hamlet
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Re: Topic move requests

by Hamlet » Tue Sep 19, 2017 21:47

Wuzzy wrote:@ALL subgame authors: PLEASE do cleanup your subgame forum page and request your subgame to be moved if it's at 1.0 or beyond. It's in your own best interest to do so, why would you keep your own subgame officially in WIP status when it's actually release-worthy?


Good question. Short answer for my subgame:
(1.0.0 == stable) and (1.0.0 != complete)
(1.1.x-dev == stable) and (1.1.x-dev ~ complete)
if (stable == true) and (complete == true) then (WIP = false) and (release worthy).

I hope to achieve those goals for October. BTW, big thanks for mentioning my subgame. :)

--- Moderators feel free to (re)move this post, being OT; it's just to clear things for those who may be wondering.
 

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