Fighting mobs

Astrobe
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Posts: 234
Joined: Sun Apr 01, 2018 10:46

Fighting mobs

by Astrobe » Tue Jul 31, 2018 17:39

I'm a bit annoyed by the fact that currently in my game, the only efficient technique to fight mobs (without arrows) is to wait for them to come close, hit, back up and repeat (aka "kiting"). For mobs that throw things, the tactic is to wait for them to throw their thing, hit and repeat.

I'm looking for some variety. Something like mobs that teleport randomly around the player when they are hit. Preferably things simple and relatively easy to implement in Mobs Redo.
 

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runs
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Joined: Sat Oct 27, 2018 08:32
GitHub: runsy

Re: Fighting mobs

by runs » Sun Jul 07, 2019 11:56

I am planning to make a Monsta Mod so that idea of a teleporting mob is cool.

The mobkit mod is better to do that. Mobs have a knockback feature and a jumping attack by default that makes combat slightly challenging.
 


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