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Default mod list for worlds will be created ?

PostPosted: Fri May 20, 2016 08:18
by Nyarg
I create many worlds and time to time I need check On bunch of modes and modPacks. It's not comfortable.
Is here any way to make list of default mods and modPacks that will autoinstall for any new world will created or guiMod that allow create and activate presets of mods ?

Is it possible insert modPack folder into another modPack folder ?
I am trying something do for example folder "myDefaultModPack" with folders "craftingpack", "sprint" and "minetest-3d_armor" inside.
But subPacks not work and "minetest-3d_armor contain ivalid charcters ... allowed characters ..." and "the folowing mods coldnt be found "craftingpack"" errors rise.
Mod "sprint" works.

Re: Default mod list for worlds will be created ?

PostPosted: Fri May 20, 2016 08:23
by cd2
You could add the mods to the folder minetest/games/minetest_game/mods

Re: Default mod list for worlds will be created ?

PostPosted: Fri May 20, 2016 08:44
by burli
You don't need to put modpack in modpack. Just "unpack" a modpack and put all mods into one modpack.

Or just do what cd2 said. But as long as you are not shure that you ALWAYS want all the mods I don't recommend that

Re: Default mod list for worlds will be created ?

PostPosted: Tue May 24, 2016 13:53
by yyt16384
The mod loading code supports nested modpacks, but the main menu doesn't work with them. See this issue.