A heavily related thread: http://minetest.net/forum/viewtopic.php?id=60 See the last posts... my implementation to allow skeletal models for mobs is nearly complete, but needs help.
Last edited by MirceaKitsune on Wed Oct 31, 2012 09:45, edited 1 time in total.
Now that 3D mobs are possible and upstream, I think this thread and the models on it deserve a revive. If the Blender source files are available for what was first posted here, they should be possible and easy to export for MineTest. The x model format is used, which Blender has a built-in exported for (just enable the DirectX exporter in Preferences - Addons). See the default player blend and player.lua script included with minetest_game for how to implement the animations.
Melkor wrote:it has only 12 blocks, I've designed it in this way to avoid the minecraft style. Is just my interpretation of how the DM should be in 3D.
Death Master : "you want a hot dog?"
xD
Last edited by Ragnar on Thu Nov 29, 2012 14:38, edited 1 time in total.
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
if you've never used a 3d program, I recommend using Wings3D, is much more intuitive, but does not support animation ... I use it to create objects, and then export them to blender to apply textures and animate ...
not get discouraged if at first you do not leave things.
A common practice in 3D, is to first make a sketch, with Lego pieces .. then draw boxes for each piece and use it as a guide to draw ... although it might sound stupid, is a great help even for professionals, many games have been made in this way.
examples of my drawings in Wings3D:
Last edited by tonyka on Fri Nov 30, 2012 15:30, edited 1 time in total.
Melkor wrote:it has only 12 blocks, I've designed it in this way to avoid the minecraft style. Is just my interpretation of how the DM should be in 3D.
why won't you make proper 3d models? like, smooth ones. or something curious. 2d won't work for this game, no. while you're not releasing minetoon, eh, Gambit?
Mito551 wrote:why won't you make proper 3d models? like, smooth ones. or something curious. 2d won't work for this game, no. while you're not releasing minetoon, eh, Gambit?
What are you talking about? None of the models are 2D. Making curved/smooth models would take away from the block style. Unless you forked it to make it a yogdventures alternative.
Current Projects:MineToon | PixelBOX Gambit's Checkmate Server - 43.65.296.232 - port: 30001
davidpace wrote:Does anyone besides me want 3D mobs?
I wouldn't mind 3d mobs IF they are resource friendly.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)