lipki
Member
Posts: 44 Joined: Mon May 19, 2014 22:57
GitHub:
lipki
IRC: likpi
In-game: lipki
by lipki » Wed Jan 25, 2017 16:44
Post
Bonjour,
Everything is in the title, that's how I see things.
Code: Select all
textures/
├── HDX/
│ ├── info.txt
│ ├── info.txt
│ ├── screenshot.png
│ ├── default_wood.png
│ ├── models/
│ │ └── boats_boat.obj
│ └── ...
└── Misa/
├── info.txt
├── screenshot.png
├── default_brick.png
├── models/
│ └── boats_boat.obj
└── ...
Maybe it's the mod's job.
Thank you for all
stu
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Posts: 923 Joined: Sat Feb 02, 2013 02:51
GitHub:
stujones11
Location: United Kingdom
by stu » Fri Jan 27, 2017 18:04
Post
+1 AFAIK models are handled pretty much the same as textures, in that they are both sent from the server to the client, so I am sure it's technically possible to override them. Whether or not the devs would see any value in this feature is another matter.
GreenXenith
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Posts: 1356 Joined: Wed Oct 28, 2015 01:26
GitHub:
GreenXenith
Location: UTC-8:00
Contact:
by GreenXenith » Sun Jan 29, 2017 05:59
Post
If there were a way to override models, then Minetest could have Recourse Packs! :D
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