the rendering loop is probably in game.cpp, however the drawing is not.LMD wrote:I need to know the following things, to bring it to minetest :
- Where's the rendering loop ? (Hopefully not inside Irrlicht)
I already know where the shaders are.
Also, blurring things the viewer doesn't focus at is only a small, and a not that important point. To do :
- reflections using stencil
- bloon(I already have a plan, will figure out in two days or so, I expect)
All that needs to be done is piping the rendering output to an image and then rendering that on a rectangle the size of the screen.
then a rendering pass needs to be created from the perspective of the sun.