Non-cache-able textures

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Non-cache-able textures

by Glory! » Post

Hi, just a suggestion.

I believe that adding an option to make textures not cache-able on the client is an easy to implement feature: download the texture and keep it until the game is closed or possibly the server sends a specific request for clients to prune the cached texture. This will allow textures files to change during execution.

Possible use case is universal off-server skin system.

This leads to a possible long-term goal: in-game asset downloading and even possibly in-game mod loading.

Behold the Razgriz, its wings of black sheath. :: My skin A competitor that unfortunately needs attention to stay afloat.

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