How to add new sounds correctly and replace default sounds of foot steps, water and etc?
Found some bug. When Im added several "default_wood_footstep.1 - 5" sounds,
all players can hear sound of foot steps with distance more than 500 blocks
[fixed] Sound API, how to replace default sounds?
[fixed] Sound API, how to replace default sounds?
Last edited by bosapara on Mon Oct 29, 2018 12:23, edited 1 time in total.
Re: Sound API, how to replace default sounds?
Solved.
PS For future generation:
Reason of bug - stereo *.ogg sound files
Not mono sound files create effect of "max_hear_distance = >500"
PS For future generation:
Reason of bug - stereo *.ogg sound files
Not mono sound files create effect of "max_hear_distance = >500"
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