Cubic Worlds

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runs
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Cubic Worlds

by runs » Post

I mean real cubic, like this (with the center of gravity at the center point of the world and floating in space):

Image

I would like this feature :-)

Possible thru a mapgen?
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Linuxdirk
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Re: Cubic Worlds

by Linuxdirk » Post

Rendering it would be possible, but you can’t walk on the sides.

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Re: Cubic Worlds

by ShadMOrdre » Post

I seem to recall that paramat did just this in a fork posted a few years back.
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AiTechEye
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Re: Cubic Worlds

by AiTechEye » Post

I would like a way to change players acceleretion and players head turning completely, then you could easly build small planets like that, and change players acceleretion (gravity) after thers position.

this would also allow us to completly move freely, eg in air, space, water, and do tricking / backflips :)

it would be mess with players animation, but does it matter?

not cubic, but try viewtopic.php?f=14&t=15643

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paramat
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Re: Cubic Worlds

by paramat » Post

I have a mod that creates a cube world, but it didn't change gravity, that would be a big job in the engine.

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runs
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Re: Cubic Worlds

by runs » Post

paramat wrote:I have a mod that creates a cube world, but it didn't change gravity, that would be a big job in the engine.
what mod?
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Linuxdirk
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Re: Cubic Worlds

by Linuxdirk » Post

paramat wrote:but it didn't change gravity, that would be a big job in the engine.
Isn't it already possible to change physics on a per-player basis? So in some way "simulating" gravity being the center of the world is already possible (except the controls being messed up when not on top of the cube), right?

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Re: Cubic Worlds

by Eran » Post

Linuxdirk wrote:
paramat wrote:but it didn't change gravity, that would be a big job in the engine.
Isn't it already possible to change physics on a per-player basis? So in some way "simulating" gravity being the center of the world is already possible (except the controls being messed up when not on top of the cube), right?
Horizontal gravity on the sides of the cubes isn't possible though afaik.

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Re: Cubic Worlds

by Linuxdirk » Post

What a bummer! So we need a way to allow different gravity and “look-around lock center” for this exact reason.

Just imagine how space games/mods would benefit from this.

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Re: Cubic Worlds

by Gael de Sailly » Post

runs wrote:
paramat wrote:I have a mod that creates a cube world, but it didn't change gravity, that would be a big job in the engine.
what mod?
viewtopic.php?f=11&t=7887
Just realize how bored we would be if the world was perfect.

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Re: Cubic Worlds

by Red_King_Cyclops » Post

Could the gravity on the cubic worlds look like this?:
Image
Or this?
Image

Perhaps the player's model and perspective would not change but their movement would. This sounds more possible to do with the current engine.
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Gravity forcing the player right
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screenshot_gravity1.png
Gravity forcing the player up
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