Cubic Worlds
Cubic Worlds
I mean real cubic, like this (with the center of gravity at the center point of the world and floating in space):
I would like this feature :-)
Possible thru a mapgen?
I would like this feature :-)
Possible thru a mapgen?
- Linuxdirk
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Re: Cubic Worlds
Rendering it would be possible, but you can’t walk on the sides.
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Re: Cubic Worlds
I seem to recall that paramat did just this in a fork posted a few years back.
Re: Cubic Worlds
I would like a way to change players acceleretion and players head turning completely, then you could easly build small planets like that, and change players acceleretion (gravity) after thers position.
this would also allow us to completly move freely, eg in air, space, water, and do tricking / backflips :)
it would be mess with players animation, but does it matter?
not cubic, but try viewtopic.php?f=14&t=15643
this would also allow us to completly move freely, eg in air, space, water, and do tricking / backflips :)
it would be mess with players animation, but does it matter?
not cubic, but try viewtopic.php?f=14&t=15643
- paramat
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Re: Cubic Worlds
I have a mod that creates a cube world, but it didn't change gravity, that would be a big job in the engine.
Re: Cubic Worlds
what mod?paramat wrote:I have a mod that creates a cube world, but it didn't change gravity, that would be a big job in the engine.
- Linuxdirk
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Re: Cubic Worlds
Isn't it already possible to change physics on a per-player basis? So in some way "simulating" gravity being the center of the world is already possible (except the controls being messed up when not on top of the cube), right?paramat wrote:but it didn't change gravity, that would be a big job in the engine.
Re: Cubic Worlds
Horizontal gravity on the sides of the cubes isn't possible though afaik.Linuxdirk wrote:Isn't it already possible to change physics on a per-player basis? So in some way "simulating" gravity being the center of the world is already possible (except the controls being messed up when not on top of the cube), right?paramat wrote:but it didn't change gravity, that would be a big job in the engine.
- Linuxdirk
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Re: Cubic Worlds
What a bummer! So we need a way to allow different gravity and “look-around lock center” for this exact reason.
Just imagine how space games/mods would benefit from this.
Just imagine how space games/mods would benefit from this.
- Gael de Sailly
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Re: Cubic Worlds
viewtopic.php?f=11&t=7887runs wrote:what mod?paramat wrote:I have a mod that creates a cube world, but it didn't change gravity, that would be a big job in the engine.
Just realize how bored we would be if the world was perfect.
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Re: Cubic Worlds
Could the gravity on the cubic worlds look like this?:
Or this?
Perhaps the player's model and perspective would not change but their movement would. This sounds more possible to do with the current engine.
Or this?
Perhaps the player's model and perspective would not change but their movement would. This sounds more possible to do with the current engine.
- Attachments
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- Gravity forcing the player right
- screenshot_gravity2.png (389.94 KiB) Viewed 432 times
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- Gravity forcing the player up
- screenshot_gravity1.png (638.29 KiB) Viewed 432 times
Currently working on new mods.
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