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Unlimited player slots (or SpatialOS integration)

PostPosted: Fri Jun 07, 2019 16:05
by TotNotTac
Would you like having massive servers with unlimited player slots?

Re: Unlimited player slots (or SpatialOS integration)

PostPosted: Sat Jun 08, 2019 09:41
by yw05
What does "player slot" mean? Inventory slots? Technic machine slots? ...

Re: Unlimited player slots (or SpatialOS integration)

PostPosted: Sun Jun 09, 2019 18:54
by MineYoshi
Wouldn't that make servers laggy anyways?

Re: Unlimited player slots (or SpatialOS integration)

PostPosted: Sun Jun 09, 2019 19:57
by Linuxdirk
TotNotTac wrote:Would you like having massive servers with unlimited player slots?

I assume that this needs massive code changes because MT performs not well with more than 20-30 players even on high-end hardware.

Re: Unlimited player slots (or SpatialOS integration)

PostPosted: Sun Jun 09, 2019 22:52
by Festus1965
Linuxdirk wrote:
TotNotTac wrote:... because MT performs not well with more than 20-30 players even on high-end hardware.
Isn't that a built in settings problem, like many of them ... transfer rat 40, and all max 400 seams like an max limit to 10 IF 40 would be transferred. And yes, the 20 is also to feel at Pandorabox ... but before cry for core changes, we should proof why and where that "limitation" is coming from - so change the right things.