Redstone?

Weird Carrot Monster
New member
 
Posts: 3
Joined: Tue Sep 20, 2011 23:14

Redstone?

by Weird Carrot Monster » Tue Sep 20, 2011 23:24

Well, I understand that minetest is still under heavy developement, but when we will see redstone and pistons? For me, it's minecraft's best feature and i want to have it in minetest.
 

User avatar
sfan5
Moderator
 
Posts: 3784
Joined: Wed Aug 24, 2011 09:44
Location: Germany
GitHub: sfan5
IRC: sfan5

by sfan5 » Wed Sep 21, 2011 04:44

I am working on redstone,but
- it's still a bit buggy
- you can make no and/or-gates
- there are no levers or buttons yet
Link to Branch in my fork:https://github.com/sfan5/minetest/tree/redstone
Last edited by sfan5 on Wed Sep 21, 2011 18:08, edited 1 time in total.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

User avatar
Staffs
Member
 
Posts: 329
Joined: Thu Aug 04, 2011 13:16

by Staffs » Wed Sep 21, 2011 12:51

sfan how are you going to use redstone ?
I love mods :D
 

User avatar
sfan5
Moderator
 
Posts: 3784
Joined: Wed Aug 24, 2011 09:44
Location: Germany
GitHub: sfan5
IRC: sfan5

by sfan5 » Wed Sep 21, 2011 14:07

like in MC
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

User avatar
Staffs
Member
 
Posts: 329
Joined: Thu Aug 04, 2011 13:16

by Staffs » Wed Sep 21, 2011 15:26

I mean are you going to make tnt :D ? *I hope yes*
I love mods :D
 

User avatar
kddekadenz
Member
 
Posts: 323
Joined: Mon Jun 27, 2011 17:21
Location: Germany
GitHub: tinyworlds

by kddekadenz » Wed Sep 21, 2011 17:45

Suggestion: oerkki dust as redstone
 

User avatar
sfan5
Moderator
 
Posts: 3784
Joined: Wed Aug 24, 2011 09:44
Location: Germany
GitHub: sfan5
IRC: sfan5

by sfan5 » Wed Sep 21, 2011 18:04

Staffs wrote:I mean are you going to make tnt :D ? *I hope yes*

I don't know yet
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

User avatar
sdzen
Member
 
Posts: 1170
Joined: Fri Aug 05, 2011 22:33
Location: Paradise (your not allowed)

by sdzen » Wed Sep 21, 2011 18:59

the oerkki dust is a great idea
[h]Zen S.D.[/h] The next generation of tranquility!
malheureusement mon français n'est pas bon :<
Owner of the Zelo's
In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
 

User avatar
sfan5
Moderator
 
Posts: 3784
Joined: Wed Aug 24, 2011 09:44
Location: Germany
GitHub: sfan5
IRC: sfan5

by sfan5 » Wed Sep 21, 2011 19:22

kddekadenz wrote:Suggestion: oerkki dust as redstone

I'll probably add this.
Oerkki(dies) -> Oerkki Dust(crafting/smelting) -> Redstone Dust
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

brokenshakes
New member
 
Posts: 4
Joined: Sat Aug 13, 2011 09:12

by brokenshakes » Wed Sep 21, 2011 21:00

I would suggest, instead of calling it redstone, make the base item copper ore, and the gates/lines into copper conduit and transistors respectively. You can have the copper conduit be crafted from finished copper, and transistor blocks crafted from a combo of copper/iron/sand with the position of its constituent elements determining the resulting type of gate. This way we can differentiate minetest from minecraft better.
 

User avatar
sfan5
Moderator
 
Posts: 3784
Joined: Wed Aug 24, 2011 09:44
Location: Germany
GitHub: sfan5
IRC: sfan5

by sfan5 » Thu Sep 22, 2011 14:21

brokenshakes wrote:I would suggest, instead of calling it redstone, make the base item copper ore, and the gates/lines into copper conduit and transistors respectively. You can have the copper conduit be crafted from finished copper, and transistor blocks crafted from a combo of copper/iron/sand with the position of its constituent elements determining the resulting type of gate. This way we can differentiate minetest from minecraft better.

Not a bad idea
Last edited by sfan5 on Sat Sep 24, 2011 05:11, edited 1 time in total.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

brokenshakes
New member
 
Posts: 4
Joined: Sat Aug 13, 2011 09:12

by brokenshakes » Fri Sep 23, 2011 22:13

Ah, ok. Any particular reason you found my suggestion distasteful?
 

User avatar
sfan5
Moderator
 
Posts: 3784
Joined: Wed Aug 24, 2011 09:44
Location: Germany
GitHub: sfan5
IRC: sfan5

by sfan5 » Sat Sep 24, 2011 05:06

I mean with "No bad idea" your idea is not a bad idea
My English is not the best.
Last edited by sfan5 on Sat Sep 24, 2011 05:10, edited 1 time in total.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

brokenshakes
New member
 
Posts: 4
Joined: Sat Aug 13, 2011 09:12

by brokenshakes » Sat Sep 24, 2011 14:37

Oh! I see. I think I will come up with some craft template suggestions then. Also, be a bit more careful how you phrase things: "No bad Idea" and "Not a bad idea" have opposite meanings. But don't worry too much about it, just keep practicing and your English will get better.

Edit:

Ok, I am doing some research. Minecraft uses a system of torches and redstone blocks to accomplish logic circuits. Logic gates require the use of multiple block arrangements, and what things are are not apparently obvious. I'm thinking of a slightly different system, using single blocks that represent logic gates, and then would use conduit to connect the faces of these blocks, which would represent the legs of the gate. The legs have 2 necessary arrangements, a T or a 3 way elbow. The T shaped gate block requires 2 different leg configurations, and the 3 way elbow has only 1 necessary leg configuration. That means for each of the 16 types of logic gate, there will be 3 different block configurations. To make this work, the blocks will be rotatable via a wrench tool, which will rotate a block clockwise 90deg when used against a block face. This will allow the player to orientate the gate faces in whatever position/configuration the player desires.

Note that each face of these transistor blocks should be clearly labeled with the gate type and and leg type.

These logic circuits will be powered by connecting the logic circuit to a powerplant. Three possible powerplant blocks are: Solar panel block, think of one of those step blocks in minecraft with an appropriate texture,windmill/windmill tower blocks, and a steam turbine/boiler block set that can be paired with the existing furnace.

Other utility blocks after these basics have been established could be: LED torch/LED lamp block, diode blocks, capacitor blocks, other basic circuit elements.

I will sketch up some concept art later and post it
Last edited by brokenshakes on Sat Sep 24, 2011 22:52, edited 1 time in total.
 

User avatar
rluda
New member
 
Posts: 5
Joined: Wed Oct 05, 2011 01:31

by rluda » Wed Oct 05, 2011 02:10

As far as power and machines go, there are these two minecraft mods called buildcraft and industrialcraft that are amazing! I hope you will consider looking into them and their content!
 


Return to Feature Discussion



Who is online

Users browsing this forum: No registered users and 1 guest