[Idea] MDK [MDK]

Post Reply
User avatar
Likwid H-Craft
Member
Posts: 1113
Joined: Sun Jan 06, 2013 14:20
Location: Lost in Crypt

[Idea] MDK [MDK]

by Likwid H-Craft » Post

Q: MDK? What?
A: Minetest Development Kit, It a System you can, easy make mods, maps, servers, items, models, skins, codes, mods, etc.

Q: Will it be free?
A: Yes $0.00 (Forums Points systems may, change.)

Q: What Program we need run it?
A: Minetest itself.

Q: You sayed we can, make own items. how will that work?
A: You build, it using the program made paint software, called Minetest Draw.

Q: What time will it come out?
A: Maybe, soon Minetest get to 0.4.8 or, when someone makes it.

Vote on poll if like see this.

Max Votes: 50
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)

User avatar
Obiewan1111
Member
Posts: 198
Joined: Fri Dec 14, 2012 20:30
Location: Salisbury, Wiltshire, England

by Obiewan1111 » Post

Have fun finding someone who would make this. Anyway, it's pretty pointless. -100
Youtube Channel; Minetest Gaming Videos

Is suggesting the Offtopic Section and getting it added an achievement? I guess it is!

jmf
Member
Posts: 164
Joined: Mon Nov 05, 2012 18:13
Location: Germany

by jmf » Post

Likwid H-Craft wrote:Q: MDK? What?
A: Minetest Development Kit, It a System you can, easy make mods, maps, servers, items, models, skins, codes, mods, etc.
-Mods can easily be made with Lua.
-Maps can be made in minetest itself.
-Server is just one line in the commandline.
-Items is in mods.
-Models can be made with blender.
-Skins: http://www.kongregate.com/games/theswain/skincraft
-Codes? What codes do you mean?
-Mods can be easily made with Lua.
Likwid H-Craft wrote: Q: What Program we need run it?
A: Minetest itself.
And blender and notepad and the commandline.
Likwid H-Craft wrote: Q: You sayed we can, make own items. how will that work?
A: You build, it using the program made paint software, called Minetest Draw.
Or simply open notepad/gedit/emacs/vim/nano/joe/whatever and make a lua file!
And then you open gimp and draw the item.

-----
Nice idea, but all this stuff can be made with free tools that are already aviable.
There is no need to add a lot of stuff to the code, only to get, what we can do with a
few external programs.
No longer active in minetest.

4aiman
Member
Posts: 1208
Joined: Mon Jul 30, 2012 05:47

by 4aiman » Post

Code: Select all

Minetest Development Kit, It a System you can, easy make mods, maps, servers, items, models, skins, codes, mods, etc.
Sounds great, but may I ask a single question? <- Nope, not this one ;)
What do you mean by "easy make"?
Or let me paraphrase: what could be done to make modding even more easier than it is now?
Let's discuss that matter. Do you have some ready-to-be-implemented ideas?
I'm asking, 'cause I failed to make up at least one.
Last edited by 4aiman on Fri Jan 11, 2013 19:15, edited 1 time in total.

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

i think that it should be for deciding paramtype is:
step 1:click the paramtype dropbox
step 2:click an option from the list
and so on and so on
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
dannydark
Member
Posts: 428
Joined: Fri Aug 12, 2011 21:28
Location: Manchester, UK

by dannydark » Post

-1 Like others have said above, there is already tools (free and paid) that let you very easily create textures, models etc and lua is simple enough for adding mods etc so what's the point? there is no need for a development kit.

I'd rather see development efforts put to use elsewhere.

jmf
Member
Posts: 164
Joined: Mon Nov 05, 2012 18:13
Location: Germany

by jmf » Post

I agree to dannydark.
-1
No longer active in minetest.

rarkenin
Member
Posts: 668
Joined: Tue Nov 20, 2012 20:48

by rarkenin » Post

-1
Admin pro tempore on 0gb.us:30000. Ask me if you have a problem, or just want help.
This is a signature virus. Add me to your signature so that I can multiply.
Now working on my own clone, Mosstest.
I guess I'm back for some time.

User avatar
.Luke
Member
Posts: 14
Joined: Wed Jan 09, 2013 22:12
Location: United States
Contact:

by .Luke » Post

This is an interesting idea, honestly, but Minetest is still far from a stable version number, so it would be too difficult to maintain an enduser-focused toolkit and the main program at the same time, keeping one from breaking the other. Once it hits the 1.0 mark, however, this wouldn't be a bad thing to create and support in the unofficial space, at least.

User avatar
Likwid H-Craft
Member
Posts: 1113
Joined: Sun Jan 06, 2013 14:20
Location: Lost in Crypt

by Likwid H-Craft » Post

I was thinking if Minetest ever hits 3DS this would be a great idea to add, since you don't have all the apps.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)

User avatar
rubenwardy
Moderator
Posts: 6978
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy
Location: Bristol, United Kingdom
Contact:

by rubenwardy » Post

I doubt it would ever go there...
Renewed Tab (my browser add-on) | Donate | Mods | Minetest Modding Book

Hello profile reader

User avatar
rubenwardy
Moderator
Posts: 6978
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy
Location: Bristol, United Kingdom
Contact:

by rubenwardy » Post

Developer fees.
Renewed Tab (my browser add-on) | Donate | Mods | Minetest Modding Book

Hello profile reader

Post Reply

Who is online

Users browsing this forum: No registered users and 9 guests