We need to be able to hit other players

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cixams
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We need to be able to hit other players

by cixams » Post

All is on the title we need to be able to kill other players cause when they are griefing our house it can be useful...


Ps:sorry for my bad english...

Butt
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by Butt » Post

Somehow I think there's a better solution than just adding straight-up PVP to the game. I'm not sure what, but this has me thinking on it.

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Heinrich
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by Heinrich » Post

With PVP the grifer will kill you before burning down your house.

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sdzen
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by sdzen » Post

pvp would be interesting and maybe fun but not the greiving answer

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RAPHAEL
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by RAPHAEL » Post

Here's my solution to the whole griefing problem, try to follow.

* Add clans. Each player can have one clan (think there's a fork for that).
* Each clan admin gets FOUR special blocks that must be placed in a square or rectangular pattern to define a "clan territory". The size of the territory needs to be limited to a certain number of blocks however.
* The clan admin then goes out and finds "unclaimed land" and sets his blocks at the four corners of the area to claim the inside area which then becomes that clans land.

Only members of the clan should be able to have build privs within that claimed land. On "unclaimed land" however all players have build privs.

So how does that sound?
Last edited by RAPHAEL on Tue Nov 29, 2011 21:07, edited 1 time in total.
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sdzen
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by sdzen » Post

isnt that pretty much jacoo's fork?

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RAPHAEL
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by RAPHAEL » Post

sdzen wrote:isnt that pretty much jacoo's fork?
Jacoo has a similar setup but the blocks cover 16x16x16 if I remember right. My idea is the clan admin gets four blocks at creation of clan. Those four blocks then be places at the corners of a defined area. The total area size should be limited so a clan cannot take over the world.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
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bwog
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by bwog » Post

I think there should be a server option to allow it or not.

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Calinou
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by Calinou » Post

PvP is added in latest git (from what I've heard on IRC), but it is not toggleable for now.

kahrl
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by kahrl » Post

Now it is: enable_pvp = true/false in minetest.conf, defaults to true.

BetaKing
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by BetaKing » Post

I think 3d models and collision detection should come with this if pvp is added.
Last edited by BetaKing on Sun Dec 04, 2011 17:11, edited 1 time in total.

Jordach
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by Jordach » Post

Like celeron said, he WILL NOT be using 3d models. As he wishes for it to run on ALL TYPES OF COMPUTER.

However, I think there is a fork for that. (Soon.)

kirtash1197
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by kirtash1197 » Post

Jordach wrote:Like celeron said, he WILL NOT be using 3d models. As he wishes for it to run on ALL TYPES OF COMPUTER.

However, I think there is a fork for that. (Soon.)
I think that the 3d models shoul be implemented but it would possible to deactivate it.

zigora3
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by zigora3 » Post

if no player models, then we need doom style sprites

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by Jordach » Post

zigora3 wrote:if no player models, then we need doom style sprites
kirtash, I know where you are coming from.

and the doom idea works!

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