I don't know anything about coding , but if I understood well so far , in the 04 dev-version , every added content will considered as mod in Lua scripts ?
Maybe it's possible to make a self updater as a Mod . It offers us the possibility to choose between stable-release update or dev-release update .
Don't know if it's possible , but it may be interesting if it does !
Self-Updater
Self-Updater
Dogers or dttdogers in-game
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My personal page : http://dttdogers.blogspot.com/
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My personal page : http://dttdogers.blogspot.com/
Is it not possible to compile the source , and when Lua scripts content is added , the updater will download it ?
Dogers or dttdogers in-game
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My personal page : http://dttdogers.blogspot.com/
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My personal page : http://dttdogers.blogspot.com/
It's possible to update. But users with different systems and architectures use different binaries. If you want minetest to update itself, you need to make versions for every system.Dogers wrote:Is it not possible to compile the source , and when Lua scripts content is added , the updater will download it ?
But there's need for auto-updater for windows only. Linux users already have repositories for that purpose.
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Okay I got it !
Dogers or dttdogers in-game
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My personal page : http://dttdogers.blogspot.com/
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My personal page : http://dttdogers.blogspot.com/
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