Losing stuff on death

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vv221
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Losing stuff on death

by vv221 » Post

Hi all!

I had the surprise when testing the last version of minetest (pulled today from git) to lose all my stuff on death.

Is it a new feature of 0.4.7?
If so, is it configurable?

Anyway, I will have to be more careful when messing around lava ^^

-----

Keep up the good work, minetest grow in awesomeness with each release!

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BlockMen
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by BlockMen » Post

vv221 wrote:Hi all!

I had the surprise when testing the last version of minetest (pulled today from git) to lose all my stuff on death.

Is it a new feature of 0.4.7?
If so, is it configurable?

Anyway, I will have to be more careful when messing around lava ^^

-----

Keep up the good work, minetest grow in awesomeness with each release!

Hi, Minetest 0.4.7 includes the bones mod. When players die, they leave bones behind. The bones contain all of the player's inventory.

You might wanna try Minetest+ (a fork of the default game) with alot more features but without the bones mod.

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vv221
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by vv221 » Post

Okay, I understand better now.
And I think that this bones mod is a pretty cool idea! (a shame I died in lava, my bones probably melted)
Being a mod, it should be easy to disable too (I won't ^^).

My server will stay vanilla, but I'll probably have a look on your fork on a local game, sounds nice.

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@ Hybrid Dog:
Neither do I.
Ideally, I like to have my settings world-based.
Last edited by vv221 on Sat Jun 15, 2013 11:16, edited 1 time in total.

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vv221
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by vv221 » Post

Nice to know it's doable, but I won't: I had nearly nothing in my inventory.
I was asking merely out of curiosity ;)

Nore
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by Nore » Post

IIRC, there is a per-world minetest.conf that will override the global minetest.conf for options defined in the world minetest.conf.

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PilzAdam
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by PilzAdam » Post

Nore wrote:IIRC, there is a per-world minetest.conf that will override the global minetest.conf for options defined in the world minetest.conf.
Nope.

Nore
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by Nore » Post

PilzAdam wrote:
Nore wrote:IIRC, there is a per-world minetest.conf that will override the global minetest.conf for options defined in the world minetest.conf.
Nope.
It could be good if it was implemented then...

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