Disable shadows

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mauvebic
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Joined: Fri Jan 27, 2012 11:32

Disable shadows

by mauvebic » Post

Image
picture says it all.

either as an option, or put add_node in builtin so i can disable update_lighting() myself, or whatever else works.

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PilzAdam
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by PilzAdam » Post

A hacky way:
Use a vmanip, copy the data of the area, replace it by air only, write to map, update_lighing(), then place the original data and write to map without calling update_lighing().

It would be better if you would have used vmanip for the first placement.

mauvebic
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Joined: Fri Jan 27, 2012 11:32

by mauvebic » Post

Yeah but rewriting my mesh spanwer thingy to use vman would be a huge undertaking when simply disabling update_lighting for add node would do the trick (either as a function parameter or a separate function entirely)

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