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[Idea] New liquids and generator for the future???
Posted: Tue Sep 03, 2013 18:30
by BlauerEisRegen
Hello!
I've got a great idea. I think.
What about creating a third liquid?
For example liquid chlorophyll.
Then If this touches lava it will create for example a coal node.
What do you think about that?
What is your meaning?
I would like that to be implemented because I like playing with generators, but I'd like to create a generator with other stuff...
Thanks for your meanings.
BTW.: Could that be implemented in the future?
Posted: Tue Sep 03, 2013 18:34
by Evergreen
BlauerEisRegen wrote:Hello!
I've got a great idea. I think.
What about creating a third liquid?
For example liquid chlorophyll.
Then If this touches lava it will create for example a coal node.
What do you think about that?
What is your meaning?
I would like that to be implemented because I like playing with generators, but I'd like to create a generator with other stuff...
Thanks for your meanings.
BTW.: Could that be implemented in the future?
I think that would be very easy to do in a mod, but I highly doubt that you are getting that past one of the devs. We had a huge discussion about whether or not to add obsidian, so I doubt they will add anything like this.
Posted: Tue Sep 03, 2013 18:44
by Jordach
These are actually quite nice ideas. We could do with more of them.
Posted: Wed Sep 04, 2013 18:36
by BlauerEisRegen
I'm looking forward!
Hopefully a developer likes my ideas too???
Thanks for your answers!!
Posted: Fri Sep 06, 2013 02:50
by Josh
Hybrid Dog wrote:What about adding oil?
Oil could be found deep underground, it could be used to power things.
Posted: Fri Sep 06, 2013 03:37
by Inocudom
Josh wrote:Hybrid Dog wrote:What about adding oil?
Oil could be found deep underground, it could be used to power things.
Speaking of oil...
viewtopic.php?pid=9943#p9943
Posted: Fri Sep 06, 2013 05:02
by BlauerEisRegen
But, why isn't something cool like that added in the normal game?
Because otherwise you have to look for every of your mods for updates, and I think many people have many mods!
And if the mod is in the default game, the mods would be also up-to-date!
Posted: Fri Sep 06, 2013 10:01
by hoodedice
Just clone the mods from GitHub. It will always be up to date.
Posted: Fri Sep 06, 2013 16:04
by BlauerEisRegen
hoodedice wrote:Just clone the mods from GitHub. It will always be up to date.
I don't really understand how github really works...
Posted: Fri Sep 06, 2013 18:13
by hoodedice
BlauerEisRegen wrote:hoodedice wrote:Just clone the mods from GitHub. It will always be up to date.
I don't really understand how github really works...
Now's a good time to find out. Google it.
Posted: Fri Sep 06, 2013 21:01
by Inocudom
viewtopic.php?pid=9943#p9943
Did anybody examine sfan5's oil mod yet. The link to it is above.
Posted: Sat Sep 07, 2013 08:16
by BlauerEisRegen
I know the mod, and it is quiet nice... But what about a second "generator"?
I don't only want to build a cobblestone generator... I'd like to use another one... simply to improve skyblock for example...