Parallax mapping requires normal map file with height in alpha channel.
To prepare such file you can use GIMP (linux/windows) and normalmap plugin or CrazyBump http://www.crazybump.com (windows).
Haven texture pack have most of default textures done with normalmaps.
PilzAdam wrote:Oh god this is annyoing. Cant you just fork the repo and create a branch like everyone else?
Btw, with what settings to you enable the new shaders?
Im not using branches because i cant fully control files on my hdd with them.
I dont like the idea of something apearin and disapering like rabbit pulled out of the hat.
So, no branches, sorry Winnetou.
About settings i will edit now 1st post and add some explanations.
Last edited by RealBadAngel on Wed Oct 30, 2013 22:26, edited 1 time in total.
PilzAdam wrote:Oh god this is annyoing. Cant you just fork the repo and create a branch like everyone else?
Btw, with what settings to you enable the new shaders?
Im not using branches because i cant fully control files on my hdd with them.
I dont like the idea of something apearin and disapering like rabbit pulled out of the hat.
So, no branches, sorry Winnetou.
About settings i will edit now 1st post and add some explanations.
If you looked closely, there's a magical .git folder with all your branches and files inside, nothing is lost!
Someone that is skilled in understanding Minetest's code might be able to look in the repository of this fork and find out what commands must be entered into the minetest.config file in order for parallax mapping to work.
With bump mapping turned on, the blocks still do appear to be black in the inventory.
Inocudom wrote:Someone that is skilled in understanding Minetest's code might be able to look in the repository of this fork and find out what commands must be entered into the minetest.config file in order for parallax mapping to work.
With bump mapping turned on, the blocks still do appear to be black in the inventory.
It would be simple to find that in the diff, but since RBA hasnt pushed it to a fork of the original Minetest repo its hard to get the diff.
Inocudom wrote:Someone that is skilled in understanding Minetest's code might be able to look in the repository of this fork and find out what commands must be entered into the minetest.config file in order for parallax mapping to work.
With bump mapping turned on, the blocks still do appear to be black in the inventory.
It would be simple to find that in the diff, but since RBA hasnt pushed it to a fork of the original Minetest repo its hard to get the diff.
Inocudom wrote:Someone that is skilled in understanding Minetest's code might be able to look in the repository of this fork and find out what commands must be entered into the minetest.config file in order for parallax mapping to work.
With bump mapping turned on, the blocks still do appear to be black in the inventory.
It would be simple to find that in the diff, but since RBA hasnt pushed it to a fork of the original Minetest repo its hard to get the diff.
Anyway, I can't find any shaders in the diff produced by that only, moon/sun stuff
Sure, and when I switch the branch I have to recompile Minetest completly because they dont have the same history (so git overrides each file and they get a new timestamp).
Sadly this does not work for me. The client of course runs, but standing water is just a greyish mass with dark, flickering pixels all over. :-( The sun/moon are right, at least.
VanessaE wrote:Sadly this does not work for me. The client of course runs, but standing water is just a greyish mass with dark, flickering pixels all over. :-( The sun/moon are right, at least.
What about the parallax mapping? Did you get it to work? What commands did you have to type into your minetest.conf file?
It appears that enable_parallaxmapping is the command that affects parallax mapping. 0 must mean that it is off, 1 must mean that it is in normal mode, and 2 must mean that it is in enhanced mode.
For me, I get it all red. (Using sfan's build posted above.) Windows x86 XP with intel GMA
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build