This is Weird.
Weird is a WIP subgame for Minetest 0.4.11 which contains a lot of obscure, useless, strange or funny mods, while still being a playable game. Actually, it is a sandbox and will probably stay that way for a very long time until it is actually a game.
Overall, Weird should immerse you in a weird and otherworldly world with a couple of creatures living in it, most of them hostile. Focus is on singleplayer mode. So main focus goes to map generation and mobs.
This subgame currently only works together with mapgen v7!
Magic should also play an important role in this game.
A lot of other game concepts still need to be thought out, and the subgame is kinda messy right now, there is no balancing at all, so there is a long road ahead to version 1.0.0 and this is certainly my most sophisticated Minetest project so far.
Some early screenshots:
An unique creature, the icicle itch, attacking the player in the frost biome:
Multiple biomes and a nyan cat! The biome in the front is the fur biome.
Jungle biome with giant spiders:
Dryland with more spiders:
Cheese biome with small and giant rats:
The underground has the cave realms:
A couple of mobs are provided, but I want to have much more.
The rest of Weird is a large collection of mods which I consider to be weird.
Another core change is that you have an inventory of 4×10 slots.
You can download a supplemental texture pack which alters the sun and moon images here: viewtopic.php?f=4&t=10434
- Crafting guide (inventory_plus won’t work because of changed inventory size)
- More mobs to fill the world
- Use an uncommon MGv7 noise.
- More actually weird mods
- Modify mapgenerators to spawn nodes from mods like [bacon], [batblocks], etc.
If you know weird mods or mods which fit the core concepts, post them!
I am also seeking for ideas for better integration between the mods, in order to reach consistency.