[Game] Fractured [0.01] [WIP]

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azekill_DIABLO
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Kilarin
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Re: [Game] Fractured [0.01] [WIP]

by Kilarin » Mon May 16, 2016 04:57

Those are very cool, thank you. I've really got to get back to work on this.
 

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Hybrid Dog
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by Hybrid Dog » Mon May 16, 2016 09:56

me too, the fractal east side mapgen code needs to be updated
https://github.com/HybridDog/fractured/tree/wsmapgen

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desttinghim
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Re: [Game] Fractured [0.01] [WIP]

by desttinghim » Wed May 18, 2016 22:39

Hey, I'd like to help out with this mod. It looks awesome, and I would love to play it on a server sometime. I can do some art or programming, but I'm not sure what you need help with. Is there anything you can think of that I can help with?
 

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Stix
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Re: [Game] Fractured [0.01] [WIP]

by Stix » Mon Jun 04, 2018 15:05

@Kilarin Any idea when youll pick up this project again? I myself am very interested in the project since 2 or more years ago and would love to see this continue :D
Hey, what can i say? I'm the bad guy.
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Kilarin
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Re: [Game] Fractured [0.01] [WIP]

by Kilarin » Mon Jun 04, 2018 15:15

I got REAL busy and didn't have time for minetest for quite a while. Just getting back into it. If I can get caught back up on how things are working now, hopefully I can get back to work on this. :)
 

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Kilarin
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Re: [Game] Fractured [0.01] [WIP]

by Kilarin » Mon Jun 04, 2018 15:44

So, if we are thinking about reviving this project. One of the biggest problems I was trying to overcome back when this was active was how to have different biomes generate in the east and the west, and depending on distance from spawn, if possible. Has anything changed in the mapgen that would make that possible now (without going to complete lua gen which would be very painfully slow)
 

TeTpaAka
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Kilarin
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Re: [Game] Fractured [0.01] [WIP]

by Kilarin » Mon Jun 04, 2018 19:16

Ah, thank you TeTpaAka! With x, y, and z limits, I think we can pull this off!
 

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Re: [Game] Fractured [0.01] [WIP]

by Hybrid Dog » Sat Jun 16, 2018 21:16

Mapgen in lua is not slow, you can test that: https://github.com/HybridDog/fractured/tree/wsmapgen

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puzzlecube
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Re: [Game] Fractured [0.01] [WIP]

by puzzlecube » Mon Oct 22, 2018 00:14

I love the concept of this unique game! Especially the concept of esem. I have made a mod called Esemics that adds/extends mese and esem by adding a bit of chemistry to it. It isn't currently using the key features of fractured currently but it would definitely make the west be WAY more wild and I definitely intend to port it to this games features. Just wanted to inform you that someone really wants to contribute something more than logos and has something to show for iit. Next to MineClone 2 this is my favorite WIP subgame.
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Check this out![url]https:github.com/puzzlecube[/url]
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Kilarin
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Re: [Game] Fractured [0.01] [WIP]

by Kilarin » Thu Oct 25, 2018 01:44

Glad you are interested, and I look forward to seeing your esem work!

I'm working on this again, but have developed some wrist problems that are slowing me down. Hope to have an update out soon with something new and interesting. :)
 

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