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Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 14:15
by azekill_DIABLO
we could start by removing the oddities of the game. Would you like to play the game in creative and survival and see which are the problems?

Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 14:25
by Stix
sure! :D unfortunately im not aloud playing minetest often, but as my dad is a bit of a programmer (of certain things) i wouldnt be surprised if he let me on to help with the dev of a game! :D (BTW would you like to try the games i slapped together to see if its mods would be useful?) (if i ever figure out how to post a darn download that is)

Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 14:35
by azekill_DIABLO
do what seems you appropriate, i really need help on this game.

Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 14:40
by Stix
one suggestion: DONT use blockmens MC-like inventory, use these 2 mods together instead: viewtopic.php?f=11&t=15640&hilit=light+color+of+inventory and this: viewtopic.php?f=9&t=18050 (this is what i did for voxel_blox and it turned out great!)

Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 15:07
by azekill_DIABLO
i'm not, sure, this game aims to be minecraft like and, sorry to correct you, it's not only blockemen mod, it's also mine, since i had 3 days making it work. Howver, i'm now far more experienced in formspec so i -think- can modify it as you would prefer.

Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 16:20
by Stix
Ok, sorry, i didnt know the game was supposed to be very much like MC, that was all.

P.S.the formspecs need to be consistent from chest's to invrntory to furnace and so on.

Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 16:23
by azekill_DIABLO
yes, i was working on it but a minetest update broke that and i didn't had enough courage to go back working on it since.

Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 17:09
by Stix
Well, i just want to say that i believe you can do whatever you put your mind to :)

Re: [GITHUB] VoxBox [game]

PostPosted: Tue Aug 08, 2017 18:57
by azekill_DIABLO
you're so nice, thank you, i'm gonna be embarrassed.

Re: [GITHUB] VoxBox [game]

PostPosted: Wed Oct 04, 2017 16:59
by theblackwolf
This game is really fun and yes I can agree to the update thing,my Block Island game has suffered from the newest update as well. :/ So some mods no longer work and that means we'll have to probably rebuild our projects from scratch but don't lose heart,just take a breather and get to it when you feel you are ready. :)

Re: [GITHUB] VoxBox [game]

PostPosted: Wed Oct 04, 2017 17:15
by azekill_DIABLO
sure. what about a ten years wait? just to finish my studies xD will work on it a bit next holidays, but i can't promish anything.

Re: [GITHUB] VoxBox [game]

PostPosted: Thu Oct 05, 2017 13:31
by Punk
Good subgame!

Some suggestions:

- A embedded craftguide
- shift command to manipulate items
- animation fire consumption in furnace
- add charcoal

Re: [GITHUB] VoxBox [game]

PostPosted: Thu Oct 05, 2017 15:23
by azekill_DIABLO
shift command?

for the other, i will look into it but an update is not likely to happen.

Re: [GITHUB] VoxBox [game]

PostPosted: Sat Oct 07, 2017 16:20
by Punk
azekill_DIABLO wrote:shift command?


Yeap, to move items between inventory, craft and chest more easily.

for the other, i will look into it but an update is not likely to happen.


Ok, thanks!

Re: [GITHUB] VoxBox [game]

PostPosted: Sat Oct 07, 2017 16:52
by azekill_DIABLO
Punk wrote:Yeap, to move items between inventory, craft and chest more easily.

nuuuuuuh. i hate listrings.