Doing so is technically correct, which we all know is the best kind of correct. :)
Thanks for letting me know.
There was an experimental work to rework minecarts, but got reverted for being too buggy.Hello_death wrote: ↑Thu Dec 02, 2021 14:32hi all. i have a bug to report. minecarts are totally not pushable which makes the tnt minecarts a tone harder to push into 1 rail. also could you please add tridents ? even without the drowned would be epic ! :)
thanks
whats this mod called? i searched through contentdb but couldnt find itAFCM wrote: ↑Mon Dec 06, 2021 14:06There was an experimental work to rework minecarts, but got reverted for being too buggy.Hello_death wrote: ↑Thu Dec 02, 2021 14:32hi all. i have a bug to report. minecarts are totally not pushable which makes the tnt minecarts a tone harder to push into 1 rail. also could you please add tridents ? even without the drowned would be epic ! :)
thanks
Its not technically a bug, but should be fixed. Not sure it will be included in the next release due to the already huge todo list.
There is a mod adding a trident, ant it may be included in mineclone2 in the future, as the target has been updated to 1.17 (with priority for 1.12 features), but this mod isn't fully done yet.
I didn't try it.Hello_death wrote: ↑Wed Dec 08, 2021 07:54whats this mod called? i searched through contentdb but couldnt find itAFCM wrote: ↑Mon Dec 06, 2021 14:06There was an experimental work to rework minecarts, but got reverted for being too buggy.Hello_death wrote: ↑Thu Dec 02, 2021 14:32hi all. i have a bug to report. minecarts are totally not pushable which makes the tnt minecarts a tone harder to push into 1 rail. also could you please add tridents ? even without the drowned would be epic ! :)
thanks
Its not technically a bug, but should be fixed. Not sure it will be included in the next release due to the already huge todo list.
There is a mod adding a trident, ant it may be included in mineclone2 in the future, as the target has been updated to 1.17 (with priority for 1.12 features), but this mod isn't fully done yet.
Fleckenstein just has to edit the first post of this thread, removing the / from the link.. has nothing to do with mese-hub developers. geesh..debiankaios wrote: ↑Fri Dec 24, 2021 19:13lol, but the mineclone develper aren't the mesehub-developer
Fun fact, if you will try organizing devs into a single project, you'll have to create an additional project for that.
Unfortunately I haven’t created any mts schematics. I’m not even sure how to do that yet.kay27 wrote: ↑Mon Jan 17, 2022 10:25Oh, by the way, @Jackknife really can help by posting Shipwreck schematics.
Guys, if you created some mts schematics and really can share it under open license, please check https://git.minetest.land/MineClone2/Mi ... issues/958
Said "somebody" was Elias Fleckenstein. See this commit. Who is Nicu, and what did he say? Your link is dead (you used [ url ]...[ /url ] instead of [ url = actual link ] Nicu said [ /url ]).kay27 wrote: ↑Wed Jan 19, 2022 21:10Wow... Somebody removed me from maintainer list of MineClone 2 without sending a notification... Nice move... Well, then what I wrote 2 posts ago is no longer official info, just my humble opinion, as Nicu said. Well, I didn't know that, so... very sorry... bye here, now officially... see you in MineClone 5.
Good luck to Fleckenstein and Nicu
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