[Game] Farlands [v1 - The Beginning]

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Lone_Wolf
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Re: [Game] Farlands [v1 - The Beginning]

by Lone_Wolf » Post

Paper comes from trees IIRC :P Maybe use something tree-related instead of papyrus?
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Re: [Game] Farlands [v1 - The Beginning]

by azekill_DIABLO » Post

Lone_Wolf wrote:Paper comes from trees IIRC :P
Yes, but papaer from tree is harder to produce as it needs chemical process and special treatment.
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Re: [Game] Farlands [v1 - The Beginning]

by Lone_Wolf » Post

azekill_DIABLO wrote:
Lone_Wolf wrote:Paper comes from trees IIRC :P
Yes, but papaer from tree is harder to produce as it needs chemical process and special treatment.
I don't see people irl going around carrying 10 pine trees 5 times their size. Not to mention the Gold blocks... :P
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Re: [Game] Farlands [v1 - The Beginning]

by D00Med » Post

I totally forgot, I'd actually made the crafting book an item to be given to players when they join, but I forgot to add the setting. New players are now given a crafting guide and a village building book.
Look! I have a signature :]
My subgame: viewtopic.php?f=15&t=14051#p207242

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Re: [Game] Farlands [v1 - The Beginning]

by AleksSyntek » Post

Well I'd updated the game today,but by now I didn't have much time to play with. Here is a screenshot of my bat-cubicle :-P on the mountain. I will make some effort to do a review of the changes on this week (because next week we have to put in productive environment 2 customer companies and securely will be a mess of user requests and no-time-for-joy time).

Image

Image

Keep doing that great work!
Crash happens.

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Re: [Game] Farlands [v1 - The Beginning]

by u19503 » Post

Thanks wuzzy for the feedback :)

Also thanks everyone for your positive response
it took us Almost a Year to make farlands and it makes me happy to see that you guys like it :)

Also AleksSyntek nice dungoen House (bat cave)

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Re: [Game] Farlands [v1 - The Beginning]

by Lone_Wolf » Post

I started the game and found myself in a (deciduous?) forest. Food wasn't a problem. I never saw any mobs. The only magpens I've traveled so far is the place I spawned at and a jungle.
I right-clicked a coconut node and this happened:
Image
In case you are having trouble seeing the error

The palm tree in the picture was in the middle of the jungle lol
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Re: [Game] Farlands [v1 - The Beginning]

by D00Med » Post

It's fixed now.
And yes, palm trees can be found in jungles too
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My subgame: viewtopic.php?f=15&t=14051#p207242

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Re: [Game] Farlands [v1 - The Beginning]

by azekill_DIABLO » Post

not IIRC
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Re: [Game] Farlands [v1 - The Beginning]

by Lone_Wolf » Post

D00Med wrote:It's fixed now.
And yes, palm trees can be found in jungles too
Nope. It drops palm leaves instead of coconuts when i right-click it :/
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Re: [Game] Farlands [v1 - The Beginning]

by Lone_Wolf » Post

The diamond pickaxe is a bit too common IMO. I found two in 10 seconds while exploring this mine.
You are using the wrong itemstring for the apple I think.
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----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

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This is the mine I was searching :P
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Re: [Game] Farlands [v1 - The Beginning]

by D00Med » Post

Now it really is fixed xD
And I didn't know mines had apples. The chests have the right kind of apples now.
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Re: [Game] Farlands [v1 - The Beginning]

by Lone_Wolf » Post

D00Med wrote:Now it really is fixed xD
And I didn't know mines had apples. The chests have the right kind of apples now.
Thanks!
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Re: [Game] Farlands [v1 - The Beginning]

by u19503 » Post

And I didn't know mines had apples
Its skyrim all over again XD
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Re: [Game] Farlands [v1 - The Beginning]

by Lone_Wolf » Post

lol
Where is that cave at? :P It looks cool...
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Re: [Game] Farlands [v1 - The Beginning]

by Stix » Post

Found a bug, pliz squash it. :time is at a stand-still(meaning that its always morning)
P.S. i would squash it but im affraid of bugs.....
P.S. not really......
Last edited by Stix on Wed Sep 20, 2017 18:35, edited 1 time in total.
Hey, what can i say? I'm the bad guy.

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Re: [Game] Farlands [v1 - The Beginning]

by kingoscargames » Post

Stix wrote::time is at a stand-still(meaning that its always morning)
This happened to me like 20 times (not in this game) i always had to edit my config file.

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Re: [Game] Farlands [v1 - The Beginning]

by azekill_DIABLO » Post

may be the time settings which are ../;gçub up
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Re: [Game] Farlands [v1 - The Beginning]

by u19503 » Post

If you have any questions ideas or Requests please let me know in the topic linked below (see what I did there)
viewtopic.php?f=3&t=18517

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Re: [Game] Farlands [v1 - The Beginning]

by u19503 » Post

Stix can you please report your issue on GitHub https://github.com/D00Med/farlands/issues
Also for the other people who want to report bugs please Go On github we can work on it faster and the forum page stays clean :)

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Re: [Game] Farlands [v1 - The Beginning]

by u19503 » Post

Farlands is now in subgame releases yay!

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Re: [Game] Farlands [v1 - The Beginning]

by rubenwardy » Post

toby109tt wrote:Farlands is now in subgame releases yay!
You're welcome :)
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Re: [Game] Farlands [v1 - The Beginning]

by u19503 » Post

rubenwardy wrote:
toby109tt wrote:Farlands is now in subgame releases yay!
You're welcome :)
Thanks man your the best :)

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Re: [Game] Farlands [v1 - The Beginning]

by azekill_DIABLO » Post

need to test it this weekend. Or i'll die.
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Re: [Game] Farlands [v1 - The Beginning]

by u19503 » Post

azekill_DIABLO wrote:need to test it this weekend. Or i'll die.
True you have to and if you don't... Well I guess we'll have to find out XD
#doyouknowthegamereference?

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