[Game] Farlands [v1 - The Beginning]

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Fluffgar
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Re: [Game] Farlands [v1 - The Beginning]

by Fluffgar » Post

rubenwardy wrote:
Fluffgar wrote:What does this mean? Game crashed out with this and now does this whenever I load up that world again.
Please update to Minetest 0.4.16
I am using Minetest 0.4.16 already.
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Inocudom
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Re: [Game] Farlands [v1 - The Beginning]

by Inocudom » Post

Code: Select all

2018-05-25 22:12:52: ERROR[Main]: ServerError: AsyncErr: Lua: finishGenOOM error from mod 'mapgen' in callback environment_OnGenerated(): not enough memory
2018-05-25 22:12:52: ERROR[Main]: Current Lua memory usage: 139 MB
I have 16 GB of RAM. How is that not enough?

Maybe Minetest 0.5.0 dev hates my computer? Maybe Farlands hates Minetest 0.5.0?

I am just posting this as a warning to other players.
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Re: [Game] Farlands [v1 - The Beginning]

by Astrobe » Post

"Warning".. Why? This happens to me even with MTG, in particular when I explore a world in fast-fly mode. Farlands isn't directly at fault here, it is a related to an internal 1GB limit:

https://github.com/minetest/minetest/issues/2988

AFAICT the crash is rare (actually,it usually happens just once to me, at the beginning of the game when the game has to generate mapblocks like crazy) and I haven't noticed any loss when it happens.

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Re: [Game] Farlands [v1 - The Beginning]

by D00Med » Post

It usually happens to me if I fly around a lot generation large areas of the map. So it's only really a problem when trying to find a particular biome :P
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Re: [Game] Farlands [v1 - The Beginning]

by untiltoday » Post

This is not to spoil the game, but to let people find the mobs they want using Minetest-specific tools. For example, I could find no other zebra mob still available despite several requests and mentions (except for amcaw which has issues). Here is the list of mob eggs that mobs_farlands registers:

Aquatic:
  • Small Fish
  • Small Ammonite
  • Large Ammonite
  • Trilobite
  • River Fish
  • Piranha
  • Dearcmhara
  • Whale
Dinosaurs:
  • Velociraptor
Flying:
  • Small Bird
  • Pterodactyl
  • Wasp
Land:
  • Mammoth
  • Elephant
  • Cow
  • Horse
  • Quagga
  • Zebra
  • Zombie
  • Zombie Brute (boss)
  • Witch
  • Brown Bear
  • Swamp Lurker
  • Cave Crab
  • Crab Spider
  • Giant Beetle
  • Sheep
  • Badger
  • Chicken
It also registers two "Mimic" monsters.

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Re: [Game] Farlands [v1 - The Beginning]

by ElCeejo » Post

No point in posting here. This project is cancelled, has been for while now.

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Re: [Game] Farlands [v1 - The Beginning]

by untiltoday » Post

So what? The mod still works (I don't remember if it was on 0.4.17 or 5.0.1). If not, you can take models and textures from it, or the working parts (like a few mobs).

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Re: [Game] Farlands [v1 - The Beginning]

by D00Med » Post

It was 0.4.17. And yes, you can of course, still use the parts.
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