[game][github]Bountiful Blossoms, Halcyon Days[WIP][0.4]

[Mob or Boss] sedimentary monster, common mob or summonable boss? Do you want

a boss that you can summon after killing three golems (dirt, stone, sand) ?
6
100%
a common monster that replaces the three 'golems' ?
0
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Total votes : 6

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azekill_DIABLO
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MineYoshi
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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by MineYoshi » Fri May 12, 2017 22:11

azekill_DIABLO wrote:https://github.com/azekillDIABLO/Bountiful-Blossoms-Halcyon-Days/projects/1

The new project for the game!

So you are setting milestones for this subgame development... Great!
nire patata zurea da, kide :-)
 

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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by Andrey01 » Mon May 22, 2017 19:27

I know this is still mini-game that contains in Minetest game. But i don`t remember how to call it.
DL9Eh7xVBw7DXwLAMX1lStE21bSD2XUQ
 

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by MineYoshi » Tue May 23, 2017 03:11

Andrey01 wrote:I know this is still mini-game that contains in Minetest game. But i don`t remember how to call it.

BBHD?
Bountiful Blossoms, Halcyon Days?
nire patata zurea da, kide :-)
 

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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by azekill_DIABLO » Tue May 23, 2017 15:19

[quote="Andrey01"]I know this is still mini-game that contains in Minetest game./quote]
what do you mean?

and yeah, call it BBHD!
 

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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by MineYoshi » Wed May 24, 2017 15:28

azekill_DIABLO wrote:sorry mineyoshi, didn't worked on the bananas :(

:( At least could you leave them as a flower block that doesn't spawn naturally? At least i would like to obtain them through "/get".
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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by azekill_DIABLO » Wed May 24, 2017 16:08

yes, i was planning to add bananas into trees but with my website set up and exams i don't have many time. forgive me. but you can also do a banana mod!
 

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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by MineYoshi » Thu May 25, 2017 02:15

azekill_DIABLO wrote:yes, i was planning to add bananas into trees but with my website set up and exams i don't have many time. forgive me. but you can also do a banana mod!

And you'd let me add it into your subgame?
nire patata zurea da, kide :-)
 

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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by MineYoshi » Thu May 25, 2017 15:40

azekill_DIABLO wrote:sure ;)

Ah. Ok. I will just let a pull request with some more additions from mine. I'll see what i can add to that subgame. :D
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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by MineYoshi » Thu May 25, 2017 17:45

azekill_DIABLO wrote:potatoes?
Image

MineForks too.
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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by Inocudom » Fri Jun 02, 2017 19:54

The dungeon master can be a problem as he can spawn very near the surface and very near where the player joins the game. Considering his extreme power, adding armor would make things more manageable.
Recovering from the abomination I am. Clocking time for Garry's Mod I am too.
 

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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by MineYoshi » Tue Jun 06, 2017 23:07

azekill_DIABLO wrote:bananas?

Ah. Alright, i'm doing them.
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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by MineYoshi » Mon Jun 12, 2017 23:39

Are bananas like this ok azekill?:
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Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.3]

by MineYoshi » Wed Jun 14, 2017 15:25

azekill_DIABLO wrote:super!

When you're ready and you're sure that everything work, merge my pull request to your game (it shouldn't be that hard, i guess you already'd know how to do so). Otherwise please tell me what i'd need to change or fix.
nire patata zurea da, kide :-)
 

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