[game] mars game [1.0]

jakab
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[game] mars game [1.0]

by jakab » Sun Oct 01, 2017 07:57

Hi !

This is my first modification for minetest what can be used by anyone without errors :) (i hope ...)

It is almost the same like marssurvive (viewtopic.php?t=13913), but i have added technic, and moreores usable for the mod. You can add any mods, coulse the default mods (4.15 sorry) has not been changed.

Download from github: https://github.com/kodrag/mars_game

ill add schreenshots later!


Plans :
Making a teleport program what brings the player datas between two worlds (default world --> mars world)
Making a default base on mars, to help you survive (just like in moonrealm)
Making a glowing stone "torch" to be more realistic
Thats enough for now :D
Attachments
screenshot_20170926_112148.png
(297.02 KiB) Not downloaded yet
screenshot_20170930_091409.png
technic
(457.94 KiB) Not downloaded yet
screenshot_20170930_090916.png
added ores (not all wievable)
(434.56 KiB) Not downloaded yet
 

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azekill_DIABLO
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Re: [game] mars game [1.0]

by azekill_DIABLO » Thu Oct 05, 2017 17:30

that's high-tech stuff there... have you looked at the masssurvive mods and else?
 

jakab
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Re: [game] mars game [1.0]

by jakab » Fri Oct 06, 2017 07:09

there is marssurvive mods ? i didnt know about it. and do you mean a 'mod' under "high tech stuff" ?
 

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azekill_DIABLO
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Re: [game] mars game [1.0]

by azekill_DIABLO » Fri Oct 06, 2017 14:36

jakab wrote:there is marssurvive mods ? i didnt know about it.

https://forum.minetest.net/viewtopic.php?f=11&t=13913&hilit=marssurvive
https://forum.minetest.net/viewtopic.php?f=9&t=17772&hilit=marssurvive

and do you mean a 'mod' under "high tech stuff" ?

I just mean it looks like a perfect game to build high-tech martian bases! tell me if i'm wrong :D
 

jakab
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Re: [game] mars game [1.0]

by jakab » Sat Oct 07, 2017 07:59

ah, you ment theese, i tought you found mods to marssurvive mod :) yes i have known theese, and as i wrote, its almost same like marssurvive, coulse i made it from marssurvive :) but thank you to sending me the second attachment. ill try to add that mod too to the game, i like it :)

this game is starts at marssurvive mod. and the others are builded onto marssurvive

thank you for the comment! you gave me a good idea :)

and you'r right :) it is for building modern bases not medieval :D
 

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azekill_DIABLO
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Re: [game] mars game [1.0]

by migifg2003 » Fri Oct 12, 2018 02:07

when i try to use this game it comes up with this
ModError: Failed to load and run script from /home/miguel/.minetest/games/mars_game/mods/MoreMesecons/moremesecons_sayer/init.lua:
.../mars_game/mods/MoreMesecons/moremesecons_sayer/init.lua:7: attempt to call field 'popen' (a nil value)
stack traceback:
.../mars_game/mods/MoreMesecons/moremesecons_sayer/init.lua:7: in main chunk

and i dont know how to fix it
 

goldcrest42
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Re: [game] mars game [1.0]

by goldcrest42 » Sun Nov 25, 2018 14:21

I had the same problem.

When I investigated, I found that the problem appears to arise in the moremesecons_sayer mod, and is associated with the Speech Dispatcher:

https://github.com/minetest-mods/MoreMesecons

(Scroll down to end of page for details.)

I use a MacBook, and it doesn't seem to have the Speech Dispatcher - it has its own system. So I decided to disable SD as advised. Unfortunately the Settings tab did not offer me the facility to do this as described! So - rather nervously - I decided to edit the init.lua file for moremesecons_sayer via the mars_game mods directory. I went to the second line:

'local use_speech_dispatcher = true'

and changed 'true' to 'false'.

I am now running about on the surface of Mars!

HTH
Beware of programmers with soldering irons!
 

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Re: [game] mars game [1.0]

by jakab » Fri May 03, 2019 09:27

sorry guys, this stuff is a bit broken now. i wasnt able to maintanence or just take a look on this bad boy :/
ik its a bit late to reply, but if you read this, you sould know: it may have a few errors. since minetest is upgraded i may start it ower. i started to work on a wery similar game, that will include normal world, mars, and moon at the same time. if anyone interested feel free to post any ideas here!

*EDIT* i downloaded my own game, tested it, and it runs totally fine in v7 mapgen. (it doesent work with v6/v5 maybe that is the problem.) i use minetest 5.0.1. (latest)
 

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Re: [game] mars game [1.0]

by lordawe » Fri Jul 19, 2019 19:43

Hi, it is not working with latest build 5.0.1 win64, but it works with recomended 4.15.
How to play it? any hint or tutorial? Thank you and good luck.
BTW: I would change torches for another type of lighting here - it is burning an oxygen! :)
 


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