[Game] Kinzoku [Kinzoku]

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maikerumine
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[Game] Kinzoku [Kinzoku]

by maikerumine » Thu Jan 25, 2018 03:17

Kinzoku
Image

Prologue:
Simple block building game for all ages. only one node (steel) used for ALL crafts.
Image


Mods:
default ;) Listed below are merged into default
-moreblocks
-fire
-tnt
-beds
-stairs
-bones
-dye
-flowers
-cblocks
-doors
-bucket
-cavespace
-dungeon_loot
-flowlib
-intersecting
-kill
-mobs simple
-stairs
-walls


creative
3d_armor
shields
wieldview
skins
unified_inventory
protector_redo


Gameplay:
Break blocks with your fists and start building! That is it!
Monster comes out at night, does not drop anything.
Use fast and jump to simulate the jetpack in the low gravity.


Important:
All armor is created equal. All have same strength as steel.
Punching is quite strong, so watch out for PVP!

LICENSE:
MIT

Version 1.0

I.P. = 23.28.87.79
PORT: 30000


Game Info here----V
Located here:
Browse crappy code
https://github.com/maikerumine/Kinzoku
Download
https://github.com/maikerumine/Kinzoku/archive/Kinzoku_v1.0.zip

Install in your games folder and rename to: Kinzoku
Attachments
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Last edited by maikerumine on Thu Feb 08, 2018 02:35, edited 1 time in total.
 

Sokomine
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Re: [Game] Kinzoku [Kinzoku]

by Sokomine » Sun Jan 28, 2018 02:00

Very nice screenshots. But...only one block? Looks a bit like that 1x1 "texture pack". Maybe the game will motivate players to get more creative as there is so little which might distract them.
A list of my mods can be found here.
 

parasite
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Re: [Game] Kinzoku [Kinzoku]

by parasite » Sun Jan 28, 2018 11:28

Hi Sokomine!
Sokomine wrote:(..) But...only one block? Looks a bit like that 1x1 "texture pack".(..)

I think this is some misunderstanding. There are many different steel blocks in game, not just literally 1 node type.

Hi Maike!
maikerumine wrote:Kinzoku
Image


I see that you are inspired by the duane`s "brass underworld"! You developed very nice and interesting world, with some sci-fi feelings and funny, abstract recipies. I think everyone has got used to how to create chests, but the recipe you provided has made a lot of fun to me :) Also I like these cubic flowers and mushrooms. But black steel block seems to be too rare item...

Image
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Stix
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Re: [Game] Kinzoku [Kinzoku]

by Stix » Wed Feb 07, 2018 20:55

instead of calling the metal by its color you could for eg. call wood grade 1 steel and diamons grade 20? otherwize its too confusing.
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maikerumine
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Re: [Game] Kinzoku [Kinzoku]

by maikerumine » Thu Feb 08, 2018 02:33

parasite wrote:Hi Sokomine!
Sokomine wrote:(..) But...only one block? Looks a bit like that 1x1 "texture pack".(..)

I think this is some misunderstanding. There are many different steel blocks in game, not just literally 1 node type.

Hi Maike!
maikerumine wrote:Kinzoku
Image


I see that you are inspired by the duane`s "brass underworld"! You developed very nice and interesting world, with some sci-fi feelings and funny, abstract recipies. I think everyone has got used to how to create chests, but the recipe you provided has made a lot of fun to me :) Also I like these cubic flowers and mushrooms. But black steel block seems to be too rare item...

Image

Glad you like it! I fixed a few things and made black ores more common below -200 or -1000, I forgotton. ;-)

Stix wrote:instead of calling the metal by its color you could for eg. call wood grade 1 steel and diamons grade 20? otherwize its too confusing.


Fixed! that was a texture messup, OH ALL armour is EQUAL, so you can mix and match. The whole world is pretty much the same in regards to blocks and items. :)
 

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