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[Game/Map]Castrum[1.10.0/v13]

PostPosted: Wed Apr 04, 2018 13:01
by 1248
Info:
Castrum is my new game for Minetest.
You are on a floor plan of a castle.
Hit a diamond block to build and upgrade a building.
Go first to the quarry in the east.
Collect resources and rebuild the old castle
Mods:
all minetest_game mods included
Mods from my team:
castrum by 1248
License:
See README.txt in each mod for more information
Every code written by me is LGPLv2.1 and CC-BY-SA
Download:
Note: If you update Castrum, you have to copy the players and SAVE folder from the old world into the new world folder. After this you have to run /update and you should get back your old castle.
Source code
Subgame:
Download Castrum 1.3.0 only for Minetest 0.4.16 (Map v4 needed)
Download Castrum 1.8.0 only for Minetest 0.4.17.x (Map v10 needed)
Download Castrum 1.10.0 only for Minetest 5.0.x (Map v13 needed)
Map:
Download Castrum v4 only for Minetest 0.4.16 (Game 1.3.0 needed)
Download Castrum v10 only for Minetest 0.4.17.x (Game 1.8.0 needed)
Download Castrum v13 only for Minetest 5.0.x (Game 1.10.0 needed)
+ Changelog 1.0.0+

Screenshots:
Image
Image

Re: [Game/Map]Castrum[1.0.0/v1]

PostPosted: Tue Apr 10, 2018 11:10
by 1248
Castrum 1.0.0/v1 is released.
Trailerand Screenshots comming soon

Re: [Game/Map]Castrum[1.0.0/v1]

PostPosted: Tue Apr 10, 2018 16:42
by Kroukuk
That sounds interesting, I'm excited for further versions!

Re: [Game/Map]Castrum[1.1.0/v2]

PostPosted: Sun Apr 15, 2018 18:38
by 1248
Castrum 1.1.0/v2 is released.
I added many new buildings and a new area.
I also added Screenshots.

Re: [Game/Map]Castrum[1.1.1/v2]

PostPosted: Mon Apr 23, 2018 17:35
by azekill_DIABLO
Quite an original concept. NPC would be a great addition

Re: [Game/Map]Castrum[1.1.1/v2]

PostPosted: Sat Apr 28, 2018 13:51
by 1248
azekill_DIABLO wrote:Quite an original concept. NPC would be a great addition

There are some NPC but they don't have a function yet.
There will come more cool things soon.
I have not worked on castrum 1.2.0, but I hope I can release in two weeks.

Re: [Game/Map]Castrum[1.1.1/v2]

PostPosted: Mon May 21, 2018 17:58
by 1248
I will release Castrum 1.2.0/v3 next Sunday, with a secound area: the island.

Re: [Game/Map]Castrum[1.2.0/v3]

PostPosted: Sun May 27, 2018 18:31
by 1248
Castrum 1.2.0/v3 is releassed with the new area: Island and many new buildings.
You have to update the Game and the Map.

Re: [Game/Map]Castrum[1.2.0/v3]

PostPosted: Wed May 30, 2018 11:45
by R-One
Hello,

I tested your game, first of all the idea is really cool.

I will do some criticism but keep in mind it is to help you move your game forward.

I really enjoyed but I found the time long because of a few things.

There is not really any guiding, I often went around in circles to understand how the game works as to find the order of the buildings, or the game of chess during the acts. Besides, I did not really understand how the fights are done sometimes your knight dies at once and understand the operation of left click or others should not be obvious to all.

The night cycle is really bad for me, or would it require new improvements to build torches during the game?

The large walls delimiting the areas are not aesthetic to world tastes, why not replace them with an invisible texture, the walls will be invisible. It would then be necessary to separate the zones in different biomes.

the game does not support intenationlization (sorry i'm french)
would it be possible to implement and support this mod?
viewtopic.php?id=4929

Congratulations for your work, continue like this

Re: [Game/Map]Castrum[1.2.0/v3]

PostPosted: Sun Jun 03, 2018 16:48
by 1248
R-One wrote:Hello,

Hi
R-One wrote:There is not really any guiding, I often went around in circles to understand how the game works as to find the order of the buildings, or the game of chess during the acts.

I will make a guid soon.
R-One wrote:Besides, I did not really understand how the fights are done sometimes your knight dies at once and understand the operation of left click or others should not be obvious to all.

I will also make a guid for fights an fights are also very work in progress.
R-One wrote:The night cycle is really bad for me, or would it require new improvements to build torches during the game?

No torches are not planed and I will remove the night cycle.
R-One wrote:The large walls delimiting the areas are not aesthetic to world tastes, why not replace them with an invisible texture, the walls will be invisible. It would then be necessary to separate the zones in different biomes.

I will think about this
R-One wrote:the game does not support intenationlization (sorry i'm french)
would it be possible to implement and support this mod?
viewtopic.php?id=4929

I have not worked with this, but I will try it.


Castrum 1.3.0/v4 is released
Some new upgrades for some buildings added.
You have to update the Map and the Game.

Re: [Game/Map]Castrum[1.4.0/v5]

PostPosted: Sun Jun 24, 2018 16:01
by 1248
Castrum 1.4.0/v5 is released
You can now update the whole castle to lv.4 and also many other buildings.
You have to update the Map and the Game.

Re: [Game/Map]Castrum[1.4.0/v5]

PostPosted: Sun Jun 24, 2018 18:10
by R-One
 Hi, is it normal the chest fills at the start of the maps et il y a une erreur de worldedit ?

minetest 0.4.17.1 and maps V5

Image

Re: [Game/Map]Castrum[1.4.1/v6]

PostPosted: Mon Jun 25, 2018 16:32
by 1248
No it is not normal.
I fixed it in Castrum 1.4.1/v6
You have to update the map and the game.
Sorry for that but it is very hard to update this game.

Re: [Game/Map]Castrum[1.4.1/v6]

PostPosted: Mon Jun 25, 2018 18:18
by R-One
but nothing, it does not matter.
Good job, continuous like this
I'll test you when I have a little time to get you back.

Moreover, I saw that you think to launch a battle even if you do not have knight ... suddenly you find yourself blocking on the battlefield?

Re: [Game/Map]Castrum[1.4.1/v6]

PostPosted: Fri Jul 06, 2018 04:10
by patrick55
How to get knights to fight? I guess the fights is not ready? and you also need to add "Go Back" button.
I go to the island and I can go back.

Re: [Game/Map]Castrum[1.4.1/v6]

PostPosted: Fri Jul 06, 2018 04:13
by patrick55
The first time I go to the island, the chest is full of blocks.

Re: [Game/Map]Castrum[1.4.1/v6]

PostPosted: Tue Jul 31, 2018 18:08
by 1248
patrick55 wrote:How to get knights to fight? I guess the fights is not ready? and you also need to add "Go Back" button.
I go to the island and I can go back.

I will add a go back button, nice idea.
I will work on the fighting system. You can get knights if you build the barracks.

patrick55 wrote:The first time I go to the island, the chest is full of blocks.

This should be fixed in 1.4.2/v7.
You have to update Game and Map.
Castrum 1.5.0/v8 will come in one or two month.

Re: [Game/Map]Castrum[1.5.0/v8]

PostPosted: Tue Oct 16, 2018 00:08
by 1248
Castrum 1.5.0/v8 is released
You can now discover the new Mountain and upgrade some buildings.
I add a "Go Back" Button to leave a fight.
You have to update the Map and the Game.

Re: [Game/Map]Castrum[1.5.0/v8]

PostPosted: Sat Nov 03, 2018 13:31
by 1248
Castrum is now also on github.

Re: [Game/Map]Castrum[1.6.0/v9]

PostPosted: Sun Nov 04, 2018 18:34
by 1248
Castrum 1.6.0/v9 is released
You can upgrade some buildings.
You have to update the Map and the Game.

Re: [Game/Map]Castrum[1.7.0/v9]

PostPosted: Sun Nov 11, 2018 15:03
by 1248
Castrum 1.7.0/v9 is released
You can upgrade some buildings.
You have to update the Game.

Re: [Game/Map]Castrum[1.8.0/v10]

PostPosted: Sun Jan 20, 2019 22:21
by 1248
Castrum 1.8.0/v10 is released
You can upgrade some buildings and build some new ones.
You have to update the Map and the Game.
A bit late, but "happy new year everybody".

Re: [Game/Map]Castrum[1.8.1/v10]

PostPosted: Sun Mar 10, 2019 22:11
by 1248
This Game now works with Minetest 5.0.0

Re: [Game/Map]Castrum[1.9.0/v11]

PostPosted: Sun Jun 02, 2019 16:18
by 1248
Castrum 1.9.0/v11 is released
You can now upgrade some buildings and I have added a secound fight system on the island.
I also fixed some bugs.
You have to update the Map and the Game.

Re: [Game/Map]Castrum[1.9.1/v12]

PostPosted: Thu Jul 04, 2019 17:29
by 1248
Castrum 1.9.1/v12 is released with some bug fixes.
You have to update the Game and the Map.