[Game] BlockColor

Chiantos
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Re: [Games] BlockColor

by Chiantos » Fri Sep 28, 2018 14:19

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Re: [Games] BlockColor

by Chiantos » Fri Sep 28, 2018 23:35

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Re: [Games] BlockColor

by Chiantos » Sat Sep 29, 2018 10:57

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Re: [Games] BlockColor

by Chiantos » Sat Sep 29, 2018 14:05

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Re: [Games] BlockColor

by Chiantos » Mon Oct 01, 2018 21:03

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Re: [Games] BlockColor

by Chiantos » Sat Oct 06, 2018 16:17

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Re: [Games] BlockColor

by LMD » Sat Oct 06, 2018 19:10

Just use this Blender Plugin : https://github.com/minetest/B3DExport
If you need help, ask in "Blender Discussion" in MT Discord.
 

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Re: [Games] BlockColor

by Chiantos » Sat Oct 06, 2018 20:25

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Re: [Games] BlockColor

by Kroukuk » Sun Oct 07, 2018 08:44

LMD wrote:Just use this Blender Plugin : https://github.com/minetest/B3DExport
If you need help, ask in "Blender Discussion" in MT Discord.

I converted the file with the plugin LMD suggested but I'm not sure how to test if it actually worked ^^'
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Re: [Games] BlockColor

by LMD » Sun Oct 07, 2018 09:17

Well I guess you would also have to rename the animations in Blender...
 

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Re: [Games] BlockColor

by Chiantos » Sun Oct 07, 2018 11:26

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Re: [Games] BlockColor

by Kroukuk » Sun Oct 07, 2018 17:50

Chiantos wrote:
LMD wrote:Well I guess you would also have to rename the animations in Blender...


Hello, Minetest not use animation name blender, i think, not sure (irlich bug ?) , only position Time animations for use animations, i think.

The Model work, i have Actually 3 problems :

_ Model Player rotate 180 , when i go move right ... Model go left. Possible rotate 180 ?
_ Model Player is one block Up y +1 , Possible to align to bottom y 0 ?
_ Possible give me position Time for animations (x and y) ?

After file work, not problem with model, only for position Up and bad rotate.

Thank for test Help me. Good Day.

I rotated the model an moved it down to -1 (because it already is on z=0 in blender)
I'm not sure what you mean with the third question though? The animations are from frame 0 to 240. c:
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Re: [Games] BlockColor

by Chiantos » Sun Oct 07, 2018 18:45

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Re: [Games] BlockColor

by LMD » Sun Oct 07, 2018 20:07

I think there is no x and y, but animation names : for example, a normal player model has got Stand animation with Stand_START and Start_END, but also Mine, Lay, Walk and Walkmine.
 

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Re: [Games] BlockColor

by Chiantos » Sun Oct 07, 2018 20:16

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Re: [Games] BlockColor

by Kroukuk » Mon Oct 08, 2018 15:56

Chiantos wrote:Example Player.Lua

Code: Select all
-- Default player appearance
default.player_register_model("character2.b3d", {
   animation_speed = 60,
   textures = {"character.png", },
   animations = {
      -- Standard animations.
       stand     = { x= 0, y= 0, },
      lay       = { x=0, y=0, },
      walk      = { x=10, y=70, },
      mine      = { x=80, y=120, },
      walk_mine = { x=0, y=0, },
      sit       = { x= 130, y=270, },
   },
})



okay I moved all animations into one animation so the frames should be:
jump: x=0 y=24
idle: x=26 y=266
punch: x=268 y=292
walk: x=295 y=320
(I didn't remove the original animations so this could cause problems)

The model doesn't have a lay, sit or walk_mine animation but it has additional death run and work animations


I also moved the model to z=-2 so you can try if it fits now? ^^
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Re: [Games] BlockColor

by Chiantos » Mon Oct 08, 2018 17:39

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Re: [Games] BlockColor

by Kroukuk » Mon Oct 08, 2018 18:26

Chiantos wrote:Hello, Thank for your help, i go test .... What is x and y for death run and work animations ?


run: x=322 y=338
death: x=339 y=424
work: x=426 y=581

Chiantos wrote:Edit : Animations Work, Thank ;) Only Actually problem now, position. Thank for your help.

-z 2 Result :

Image

-2.5 or -3 , i think. You can test with game for look result in tests, i think. I go update Github.

I moved it down to -3 since it still looks really high
Chiantos wrote:When finish, you can give me .blend files so ?

Sure
Chiantos wrote: I think Add your name in helpers. Very Thank.

Good day.

Uh I didn't do so much though :o Thank you
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Re: [Games] BlockColor

by Chiantos » Mon Oct 08, 2018 18:44

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Re: [Games] BlockColor

by Kroukuk » Mon Oct 08, 2018 19:09

Chiantos wrote:
-2.5, i think. Animations disabled ?

You have very help me, i cant use blender ... ;)


Maybe now? -2,5
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Re: [Games] BlockColor

by Chiantos » Mon Oct 08, 2018 19:35

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Re: [Games] BlockColor

by LMD » Mon Oct 08, 2018 20:48

So if I got you right animations are now working ?
+100000
Very good job Kroukuk.
I assume you are familiar with Blender ?
 

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Re: [Games] BlockColor

by Chiantos » Mon Oct 08, 2018 20:59

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Re: [Games] BlockColor

by Chiantos » Tue Oct 09, 2018 08:24

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Re: [Games] BlockColor

by Kroukuk » Tue Oct 09, 2018 09:22

LMD wrote:I assume you are familiar with Blender ?

Uh i guess you could say so.
Not professionally though. I only watched a lot of tutorials XD
 

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