[Game] Juanchi Game (v3.15) [NOW OpenSource]

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runs
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Re: [Game] Juanchi Game (v1.15)

by runs » Post

Walker wrote:nice idea:
if you remove a feature add a lbm to replace deprecated nodes

else something like this happens:
Image
don´t look nice ;)
Sorry, I did know that a mob mod could add node blocks.

I know that 5.2 introduced bugs (really not bugs) to mobs_redo cos SAO new behaviour. So crashes. So how can I solve this? Now my mod is in ContentDB, and people do not like crashes. It is the worst scenary for a game.

And the mossy_cobble is a old bug of the gobblins mod (I do not if already resolved in the latest version).
Last edited by runs on Wed May 13, 2020 21:35, edited 1 time in total.
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Eran
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Re: [Game] Juanchi Game (v1.3)

by Eran » Post

runs wrote:I know that 5.2 introduced bugs (really not bugs) to mobs_redo cos SAO new behaviour. So crashes. So how can I solve this? Now my mod is in ContentDB, and people do not like crashes. It is the worst scenary for a game.
5.2 makes it so object functions return nil when the object is removed. So the problems are probably caused when these are accessed after death (for example in on_punch).

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Re: [Game] Juanchi Game (v1.3)

by runs » Post

Eran wrote:
runs wrote:I know that 5.2 introduced bugs (really not bugs) to mobs_redo cos SAO new behaviour. So crashes. So how can I solve this? Now my mod is in ContentDB, and people do not like crashes. It is the worst scenary for a game.
5.2 makes it so object functions return nil when the object is removed. So the problems are probably caused when these are accessed after death (for example in on_punch).
Yes, it is not a mobs_redo fault. Cos when the mod goes well, it is not necessary to do some checks. Tenplus will resolve these issues with no problem.
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Re: [Game] Juanchi Game (v1.3)

by runs » Post

v1.3.2
- Fix: Giant mounted rider.
- Added butterflies.
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Re: [Game] Juanchi Game (v1.3.2)

by runs » Post

v1.3.3
- Petz: Some fixes.
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Re: [Game] Juanchi Game (v1.3.3)

by runs » Post

v1.3.4
- Fix: Butterflies not set to spawn by default.
- Added a new mob: Rat
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cuthbertdoublebarrel
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Re: [Game] Juanchi Game (v1.3.4)

by cuthbertdoublebarrel » Post

Runs
just lovin this . a real feel good world you have created here .
that occasional piano rift is so up uplifting , plus the bird and wildlife sounds really add to the experience.
the lushness of the treescapes is truly breathtaking.
i had the most beautful map i have ever seen but unfortuntly i crashed the game somehow while browsing /help and i had not backed up the map .i have spent hours trying to generate a map close to it without sucess . wish it was possible to control the seeding to avoid barren terrains and snow . i just want that lush look with your extra trees included.

i have just upgraded to the new version plus pets and mobkit .
also added cooltrees . when i exit the game and restart they are still greyed out so have to reactivate them on restarting,
also missing brewing as its greyed out and i am here to install .i now seem to be missing fruits since the upgrade ? .
going to keep fiddling till i get it all up and running as intended.
doublecheck everything and then i will get to grips with the gameplay.
Keep up the great work as this is really looking top notch.
all the best
Project BrutalTest...hide your Petz

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runs
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Re: [Game] Juanchi Game (v1.3.4)

by runs » Post

cuthbertdoublebarrel wrote:Runs
just lovin this . a real feel good world you have created here .
that occasional piano rift is so up uplifting , plus the bird and wildlife sounds really add to the experience.
the lushness of the treescapes is truly breathtaking.
i had the most beautful map i have ever seen but unfortuntly i crashed the game somehow while browsing /help and i had not backed up the map .i have spent hours trying to generate a map close to it without sucess . wish it was possible to control the seeding to avoid barren terrains and snow . i just want that lush look with your extra trees included.

i have just upgraded to the new version plus pets and mobkit .
also added cooltrees . when i exit the game and restart they are still greyed out so have to reactivate them on restarting,
also missing brewing as its greyed out and i am here to install .i now seem to be missing fruits since the upgrade ? .
going to keep fiddling till i get it all up and running as intended.
doublecheck everything and then i will get to grips with the gameplay.
Keep up the great work as this is really looking top notch.
all the best
Thanks.
All those mods petz, brewing, cool_trees, etc. are already included in the game! You don't have to install them!

And to get the same map, you simply use the same seed. The seed produces always the same map block by block.
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cuthbertdoublebarrel
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Re: [Game] Juanchi Game (v1.3.4)

by cuthbertdoublebarrel » Post


All those mods petz, brewing, cool_trees, etc. are already included in the game! You don't have to install them!
when i look at the Juanchi mods list those ones are greyed out ? enabling them in the main mod list turns them green in the Juanchi mods list .
I am installing manually from github. as I am not seeing mod update indications when browsing online content directly from the minetest engine,
(brewing is missing in game icons just showing colour squares. will assume still WIP rather than a bug unless you say otherwise)
And to get the same map, you simply use the same seed. The seed produces always the same map block by block.
ah yes i need to take a closer look at the map meta file
thanks for the tips much appreciated
Project BrutalTest...hide your Petz

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Re: [Game] Juanchi Game (v1.3.4)

by runs » Post

v1.3.5
- Default 32x32 textures in Linux as in Windows.
- Some adds to Petz.
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Re: [Game] Juanchi Game (v1.3.4)

by runs » Post

cuthbertdoublebarrel wrote:

All those mods petz, brewing, cool_trees, etc. are already included in the game! You don't have to install them!
when i look at the Juanchi mods list those ones are greyed out ? enabling them in the main mod list turns them green in the Juanchi mods list .
I am installing manually from github. as I am not seeing mod update indications when browsing online content directly from the minetest engine,
(brewing is missing in game icons just showing colour squares. will assume still WIP rather than a bug unless you say otherwise)
Check inside the brewing dir, if a '.git' folder, delete it.
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Re: [Game] Juanchi Game (v1.3.5)

by runs » Post

v1.3.6

- Some fixes
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Re: [Game] Juanchi Game (v1.3.6)

by runs » Post

v1.3.9
- Some fixes.
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Re: [Game] Juanchi Game (v1.3.9)

by runs » Post

v1.3.10
- Some fixes.
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cuthbertdoublebarrel
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Re: [Game] Juanchi Game (v1.3.10)

by cuthbertdoublebarrel » Post

Hello there Runs good to see updates to one of most polished games here . i was so impressed by the visuals when i first loaded it up . and really good to know that it was built on the minestest game too .
just a quick request can you possibly adapt and add Xoceans mod for the coral . it really adds to the overal atmosphere and very fitting for your game .
also is there a chance you can enable named way points mod in unified inventory
i get so carried away exploring that i often end up lost .
all the best and keep up the great work
ps Petz is not just for the kids, old timers think they are the beesknees too!
brewing is all ok now . sorry it was me who messed it up.
Project BrutalTest...hide your Petz

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Re: [Game] Juanchi Game (v1.3.10)

by runs » Post

cuthbertdoublebarrel wrote:
Mon May 04, 2020 15:53
Hello there Runs good to see updates to one of most polished games here . i was so impressed by the visuals when i first loaded it up . and really good to know that it was built on the minestest game too .
just a quick request can you possibly adapt and add Xoceans mod for the coral . it really adds to the overal atmosphere and very fitting for your game .
also is there a chance you can enable named way points mod in unified inventory
i get so carried away exploring that i often end up lost .
all the best and keep up the great work
ps Petz is not just for the kids, old timers think they are the beesknees too!
brewing is all ok now . sorry it was me who messed it up.
Yes I will add it.
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Re: [Game] Juanchi Game (v1.3.12)

by runs » Post

v1.3.11

- Added some deco to the oceans.
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Re: [Game] Juanchi Game (v1.3.12)

by runs » Post

v1.3.13
- Added fireworks rockets.
- Some fixes.
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Re: [Game] Juanchi Game (v1.3.12)

by runs » Post

v1.13.2

- Aquaz mod added.
- Some fixes.
- Itch.io Windows version updated.
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Re: [Game] Juanchi Game (v1.13.2)

by runs » Post

v1.15
- Some fixes and addons.
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Re: [Game] Juanchi Game (v1.13.2)

by runs » Post

v1.16
- Some fixes
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Bastrabun
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Re: [Game] Juanchi Game (v1.16)

by Bastrabun » Post

Seems like the download from ingame client is broken. On cdb it works fine

Because of issue minetest#9599 I cannot set the client to english, so you have to make do with the German version:

Installation: Datei: C:\\Users\\myuser\\AppData\\Local\\Temp\\s834.1_MODNAME_juanchi.zip
Installation: Nicht unterstützter Dateityp "zip" oder fehlerhaftes Archiv

Basically it says "zip filetype not supported or bad archive". Seems to happen on Juanchi game and brewing magic

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Re: [Game] Juanchi Game (v1.16)

by cuthbertdoublebarrel » Post

Bastrabun wrote:
Tue May 19, 2020 06:53
Seems like the download from ingame client is broken. On cdb it works fine
not seeing it listed at all to download on the ingame client at present .
so i assume Runs is on the case and getting it sorted
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Bastrabun
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Re: [Game] Juanchi Game (v1.16)

by Bastrabun » Post

I can list it if I set contentdb_flag_blacklist to "desktop_default" instead of the default "nonfree, desktop-default" string. I can only not download it properly from the game client. The error message speaks of a nonexistent or bad archive

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goats
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Re: [Game] Juanchi Game (v1.16)

by goats » Post

Bad archive: s834.1_MODNAME_juanchi.zip ?

Remove the junk from the filename, leaving

Code: Select all

juanchi.zip

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