v4.7
- Downgrade to 5.4. More visibility. ContentDB.
[Game] Juanchi Game (v4.10) [NOW OpenSource]
Re: [Game] Juanchi Game (v4.7) [NOW OpenSource]
v4.8
- Updated some mods. Removed butterfly related mods.
- Updated some mods. Removed butterfly related mods.
-
- New member
- Posts: 7
- Joined: Fri Sep 02, 2016 04:41
- IRC: Hoffscore or csisdustin
- In-game: Hoff
- Location: University Heights, Calgary, AB, Canada
Re: [Game] Juanchi Game (v4.8) [NOW OpenSource]
sprint implimented without hunger so far??? sprinting with w+e crashes..
AsyncErr: Lua: Runtime error from mod '' in callback environment_Step(): ...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:232: attempt to index global 'hbhunger' (a nil value)
stack traceback:
...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:232: in function 'sprint_step'
...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:257: in function <...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:253>
...st\minetest-5.5.0-win64\bin\..\builtin\game\register.lua:425: in function <...st\minetest-5.5.0-win64\bin\..\builtin\game\register.lua:409>
AsyncErr: Lua: Runtime error from mod '' in callback environment_Step(): ...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:232: attempt to index global 'hbhunger' (a nil value)
stack traceback:
...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:232: in function 'sprint_step'
...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:257: in function <...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:253>
...st\minetest-5.5.0-win64\bin\..\builtin\game\register.lua:425: in function <...st\minetest-5.5.0-win64\bin\..\builtin\game\register.lua:409>
Re: [Game] Juanchi Game (v4.8) [NOW OpenSource]
I removed hbsprint.Hoffscore wrote: ↑Sun Feb 13, 2022 00:40sprint implimented without hunger so far??? sprinting with w+e crashes..
AsyncErr: Lua: Runtime error from mod '' in callback environment_Step(): ...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:232: attempt to index global 'hbhunger' (a nil value)
stack traceback:
...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:232: in function 'sprint_step'
...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:257: in function <...-5.5.0-win64\bin\..\games\juanchi\mods\hbsprint\init.lua:253>
...st\minetest-5.5.0-win64\bin\..\builtin\game\register.lua:425: in function <...st\minetest-5.5.0-win64\bin\..\builtin\game\register.lua:409>
In the past Juanchi used another sprint mod, but crashes too. So it is better to disable both (I mean any sprint mod).
I will implement hunger & sprint in the player_api mod.
Re: [Game] Juanchi Game (v4.8) [NOW OpenSource]
v4.9
- Removed the hbsprint mod.
- Removed the hbsprint mod.
Re: [Game] Juanchi Game (v4.9) [NOW OpenSource]
v4.10
- Fix: "Limit range of head rotation, ensure we cache each player separately" by jeremyshannon.
- Fix: "Limit range of head rotation, ensure we cache each player separately" by jeremyshannon.
Re: [Game] Juanchi Game (v4.10) [NOW OpenSource]
Please, a moderator to delete this thread.
My game uses some John Smith textures.
I will keep the game in github although, for a period of time.
My game uses some John Smith textures.
I will keep the game in github although, for a period of time.
Re: [Game] Juanchi Game (v4.10) [NOW OpenSource]
Why not push a commit to delete the textures off your github and leave it at that?
Lead dev of Exile, git repo: https://codeberg.org/Mantar/Exile
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