[Game] Adsurv [adsurv]

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migdyn
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[Game] Adsurv [adsurv]

by migdyn » Wed Jan 16, 2019 00:09

DON'T USE WITH mgv6!

When I started writing this game I was planning for it to be an improved, rewritten version of MTG that would use the same names and be 99% compatible with mods for MTG, I changed my mind later and thought that I will write a game that will be unique and not be a copy of Minetest Game with some mods added. Remember.

This is a game that offers a whole new experience and is different from other MT games.

Source: https://notabug.org/migdyn/adsurv.git
This game is INCOMPATIBLE with most mods that depend on any mod included in MTG. This game DOES NOT use MTG as a base and doesn't include any mods found in MTG.
Image

Code License: MIT
Textures and Models License: CC BY 3.0 International (includes a few CC BY-SA 3.0 files)
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Selection_002.png
(561.49 KiB) Not downloaded yet
Last edited by migdyn on Thu Aug 29, 2019 11:11, edited 6 times in total.
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rubenwardy
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Re: [Game] Adsurv [adsurv]

by rubenwardy » Wed Jan 16, 2019 00:21

Looks like you're missing links to it, and screenshots, and also a description on what this game aims to be
 

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migdyn
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Re: [Game] Adsurv [adsurv]

by migdyn » Wed Jan 16, 2019 22:50

I'll try to add the link today or early tomorrow
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Re: [Game] Adsurv [adsurv]

by migdyn » Fri Jan 18, 2019 21:57

Scrshots added
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Re: [Game] Adsurv [adsurv]

by migdyn » Tue Jan 22, 2019 23:19

v0.3.0 Changelog
- Hard liquid mud (new liquid)
- 2 types of quicksand (new liquid with interesting properties)
- Oranges (new food)
- Green apples
Last edited by migdyn on Thu Aug 29, 2019 11:19, edited 1 time in total.
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migdyn
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Re: [Game] Adsurv [adsurv]

by migdyn » Sat Feb 02, 2019 15:48

v0.4.0 Changelog
Sight changes to wieldscale of lognsticks
New minerals mod that adds a shitton of new stone types and ores
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Re: [Game] Adsurv [adsurv]

by migdyn » Sat Mar 09, 2019 14:23

Added new recipes, nodes, and tools.
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