[development resumed][Game w/ Map] DayZ in Minetest [zombietest]

Should I make a map/list of all locations (buildings, etc.)?

Yes
7
54%
No
3
23%
Only list locations with chests/loot inside
3
23%
Other (comment below)
0
No votes
 
Total votes: 13

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MCL
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Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]

by MCL » Post

Just added a bunch of new mods. Homedecor, basic_materials, cement
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Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]

by MCL » Post

Big Food Update Coming Soon!
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Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]

by MCL » Post

v0.2 Changelog
- Added homedcor, cement, and a few other mods
- Added lots of new foods and drinks
- Removed thirsty
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Re: [Game/Map] Zombietest [zombietest]

by MCL » Post

Poll ended! I will continue making a list of locations that will be publicly available on the page mentioned previously
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Re: [Game/Map] Zombietest [zombietest]

by MCL » Post

In it's current state, the game is not 5.0.0-compatible! I will fix it soon!
Last edited by MCL on Thu Nov 19, 2020 01:57, edited 1 time in total.
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Re: [Game/Map] Zombietest [zombietest]

by MCL » Post

This game was discontinued more than a year ago, but I may resume development soon if I have time. There is one problem though, I can't seem to find the original Git repository anywhere, although I am pretty sure it's on one of my CDs/DVDs/Hard Drives, if I find it, I will try to upload it to some Git hosting service, or host it myself.
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Re: [Game/Map] Zombietest [zombietest]

by MCL » Post

MHL wrote:
Sun Mar 10, 2019 16:55
In it's current state, the game is not 5.0.0-compatible! I will fix it soon* !

* (Read: this month)
The game will probably never be MT 5-compatible, as that would require changing so many things it's not even worth it.
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Re: [Game w/ Map] DayZ in Minetest [zombietest]

by MCL » Post

I just found the game! It will probably stay at MT 0.4.18, as porting it to MT 5 would require too much work and a lot of stuff will break. Now I just need to find the map, because I spent about 50 hours working on it, although the game is perfectly usable without the map.
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Re: [Game w/ Map] DayZ in Minetest [zombietest]

by MCL » Post

This game is currently on my list of projects that I will try to bring back/revamp. I'm afraid the map has been lost to time, as I still can't find it anywhere, even after looking through my archives for hours. The map was huge (at least 10,000*10,000 nodes) and I don't feel like re-creating it from scratch at this point.
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Re: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]

by MisterE » Post

what If you procedurally generate the map?

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Re: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]

by MCL » Post

MisterE wrote:
Thu May 12, 2022 03:14
what If you procedurally generate the map?
I liked the idea of having one huge pre-made map better. It allows for more detail and variety.
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