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Re: [ALPHA] Crafter

Posted: Sat Jun 20, 2020 07:08
by Walker
pic 4-5

Re: [ALPHA] Crafter

Posted: Sat Jun 20, 2020 07:09
by Walker
pic 7-9

Re: [ALPHA] Crafter

Posted: Sat Jun 20, 2020 07:10
by Walker
pic 10 & 11

Re: [ALPHA] Crafter

Posted: Sat Jun 20, 2020 22:11
by Ryu
This is a amazing game you are doing a great jop developing it keep up the great work

Re: [ALPHA] Crafter

Posted: Mon Jun 22, 2020 21:56
by leo_rockway
4 legs good, 2 legs bad. It's just the animal farm update taking place!

Re: [ALPHA] Crafter

Posted: Tue Jun 23, 2020 07:04
by Oil_boi
That might be because shaders, I'm not sure though, I haven't seen that before. Are you using hecktest's build? :L

Also, there's a lot of ridiculous optimizations that were done.

https://youtu.be/F3WQtz8pVNg - Discord, Dungeons, and More

Re: [ALPHA] Crafter

Posted: Wed Jun 24, 2020 07:42
by Oil_boi
Here are a few more updates:
Boat elevators are back, mobs flow, players flow, and fire now works again properly along with a lot of other things.

https://youtu.be/RPRxqUne8Lw (Boat elevators)
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There are now zombies, here's a timelapse:
https://youtu.be/mPByONYAhM8
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Re: [ALPHA] Crafter

Posted: Wed Jun 24, 2020 21:18
by Ryu
Oil_boi wrote:
Wed Jun 24, 2020 07:42
Here are a few more updates:
Boat elevators are back, mobs flow, players flow, and fire now works again properly along with a lot of other things.

https://youtu.be/RPRxqUne8Lw (Boat elevators)
Image

There are now zombies, here's a timelapse:
https://youtu.be/mPByONYAhM8
Image
Nice

Re: [ALPHA] Crafter

Posted: Thu Jun 25, 2020 09:08
by Oil_boi
Thanks buddy! Also I overhauled sleeping:
https://youtu.be/CF9udPfKUGc

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Re: [ALPHA] Crafter

Posted: Fri Jun 26, 2020 10:13
by Oil_boi
I'm in the middle of overhauling redstone so if you update the game and redstone crashes something just know I'm working on it

Re: [ALPHA] Crafter

Posted: Fri Jun 26, 2020 16:26
by Oil_boi
An Update: I deleted the video for a very important reason. I found a method to completely virtualize redstone. This does not lag:
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Re: [ALPHA] Crafter

Posted: Sat Jun 27, 2020 22:39
by Oil_boi
The version is now bumped up to alpha 0.06 - redstone update with a fun red 0.06 thing in the corner of the screen :)

Re: [ALPHA] Crafter

Posted: Sun Jun 28, 2020 08:45
by Oil_boi
Color lights are added in but not yet craftable, that will be in another update: https://youtu.be/u6PxxahO8AQ

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Re: [ALPHA] Crafter

Posted: Sun Jun 28, 2020 11:24
by Oil_boi
Another update: I implemented pistons and fixed every bug I could find: https://youtu.be/3B8lEPnZ9UQ

Re: [ALPHA] Crafter

Posted: Mon Jun 29, 2020 18:23
by Oil_boi
I rewrote redstone processing again and I think it's literally as fast as it's ever going to get!

https://youtu.be/cN6vDPdWMSU

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Re: [ALPHA] Crafter

Posted: Sun Jul 05, 2020 02:20
by Oil_boi
Finally started dev on Railroad Tech, got a debug Minecart train going!
https://youtu.be/XpyOOOXIaR0

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Re: [ALPHA] Crafter

Posted: Sun Jul 05, 2020 15:59
by Oil_boi
I added in a prototype minecart furnace engine thing https://youtu.be/nAl1ExX7T38

Re: [ALPHA] Crafter

Posted: Mon Jul 06, 2020 02:04
by Oil_boi
I partially implemented the train api (by partially I mean I prototyped it)
https://youtu.be/PBOTcUjgI3A

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Re: [ALPHA] Crafter

Posted: Tue Jul 07, 2020 10:59
by Anyone
Is there any plans to add diagonal rails and fences?

Re: [ALPHA] Crafter

Posted: Fri Jul 17, 2020 22:20
by Oil_boi
Anyone wrote:
Tue Jul 07, 2020 10:59
Is there any plans to add diagonal rails and fences?
One day, yes. Crafter development is frozen right now as I create the Core engine. More information about that here: viewtopic.php?f=14&t=25091

Re: [ALPHA] Crafter

Posted: Mon Sep 07, 2020 08:30
by Greentail
What features does this subgame have / is planned to have as compared to MineClone?
I partially implemented the train api (by partially I mean I prototyped it)
https://youtu.be/PBOTcUjgI3A
Are you planning to add content that is not present in the Mojang's game?

Also, I've had a continuous issue with Wuzzy's subgame. Wuzzy doesn't really publish releases on his gitlab, so I can't subscribe to updates... That would be so convenient. I wonder if I'm alone here to use that feature. You run a github repository - could you please upload new releases there?

Re: [ALPHA] Crafter

Posted: Wed Oct 07, 2020 22:04
by Oil_boi
Greentail wrote:
Mon Sep 07, 2020 08:30
What features does this subgame have / is planned to have as compared to MineClone?
I partially implemented the train api (by partially I mean I prototyped it)
https://youtu.be/PBOTcUjgI3A
Are you planning to add content that is not present in the Mojang's game?

Also, I've had a continuous issue with Wuzzy's subgame. Wuzzy doesn't really publish releases on his gitlab, so I can't subscribe to updates... That would be so convenient. I wonder if I'm alone here to use that feature. You run a github repository - could you please upload new releases there?
Yes, but I'm putting them into the new engine. You can see updates here:
https://youtu.be/0U8k436-8-M
https://www.youtube.com/watch?v=i9_JAiCeML4
https://www.youtube.com/channel/UCgc3zP ... yiy6WNFFPw (My channel)

You can also see updates here: viewtopic.php?f=14&t=25091&p=381898#p381898