[CSM] Custom WorldEdit Commands [worldedit_helpers]

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GreenXenith
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[CSM] Custom WorldEdit Commands [worldedit_helpers]

by GreenXenith » Post

Yeah, I know CSMs are sort of controversial, and I know paramat just posted this recently (sorry paramat D:), but this CSM is completely safe and is really just a nice utility.

Anyway, this CSM provides some handy WorldEdit things.

Image

NOTE: .stk doesn't quite work as intended, it make all nodes stack to the same height. Ill fix that soon.

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Sauce

License: MIT

Request commands please. I'd like to add more.
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CBugDCoder
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Re: [CSM] Custom WorldEdit Commands [worldedit_helpers]

by CBugDCoder » Post

This looks useful.
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Re: [CSM] Custom WorldEdit Commands [worldedit_helpers]

by Lone_Wolf » Post

There's been times where I've wanted to be able to place flat circles so that I could put a bottom onto domes. Not sure if there's a way to do this...
And a .undo command to undo the last CSM cmd run might be interesting...
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GreenXenith
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Re: [CSM] Custom WorldEdit Commands [worldedit_helpers]

by GreenXenith » Post

Lone_Wolf wrote:There's been times where I've wanted to be able to place flat circles so that I could put a bottom onto domes. Not sure if there's a way to do this...

Code: Select all

//cylinder y 1 <radius> <node>
And a .undo command to undo the last CSM cmd run might be interesting...
.grass:

Code: Select all

.rs grass_ air
.stk:

Code: Select all

//r <nodes you stacked> air
(set your region accordingly of course)

.rs: No thanks.
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