Client mod requests / ideas

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azekill_DIABLO
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Re: Client mod requests / ideas

by azekill_DIABLO » Sun Nov 26, 2017 14:20

It implies the transfer between clients of sounds... which means a lot of connections... and security issues!
 

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Re: Client mod requests / ideas

by Inocudom » Sun Nov 26, 2017 21:32

Inocudom wrote:How about client-side mods that can increase color saturation and add depth-of-field?

GZDoom and Source Engine also have a feature known as tone mapping/color correction, which is also a good idea for a client-side mod. That feature can breathe life into scenery.
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Re: Client mod requests / ideas

by azekill_DIABLO » Thu Jan 11, 2018 19:29

I made somthing that disconnects u when taking dmg.
Code: Select all
local modname = core.get_current_modname() or "??"
local modstorage = core.get_mod_storage()

minetest.register_on_damage_taken(function(hp)
   minetest.send_chat_message("nuuuuh I flee...")
   minetest.disconnect()
end)


I don't think it deserves a topic.
 

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Re: Client mod requests / ideas

by AndroBuilder » Mon Feb 05, 2018 02:08

Is there something like a gui for several (admin) chat commands like teleport give and all that to simplify administration?
Shortcut buttons ...
 

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Re: Client mod requests / ideas

by LemonFox » Tue Feb 06, 2018 11:20

Some sort of automater?
so you can type a cilent side command (maybe like worldedit style)
and then your player automatically attempts to build it.
Prehaps this could be combined with the worldedit localsaving idea too.

If you agree please say
 

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Re: Client mod requests / ideas

by hajo » Tue Feb 06, 2018 11:25

AndroBuilder wrote:a gui for several (admin) chat commands like teleport,
give and all that to simplify administration? Shortcut buttons

Have you seen EDUtest ?
 

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Re: Client mod requests / ideas

by AndroBuilder » Tue Feb 06, 2018 12:05

Have you seen EDUtest ?[/quote]

yes but this is server-side ... meaning on my RasPi Server f.e. it takes a while to open and go thru the menus if there is a lot of traffic on the server.
Client-sided ... it would be just a gui for text-commands so depending on your privs you have a teleport button and so on
 

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Re: Client mod requests / ideas

by ChimneySwift » Thu Feb 08, 2018 06:23

LemonFox wrote:Some sort of automater?
so you can type a cilent side command (maybe like worldedit style)
and then your player automatically attempts to build it.
Prehaps this could be combined with the worldedit localsaving idea too.

If you agree please say


It's not possible to move the player client-side.
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Re: Client mod requests / ideas

by AndroBuilder » Thu Feb 08, 2018 08:37

I'm talking about gui/buttons to send a text command like "/teleport" ... so instead of typing all the commands you have buttons.
Is that possible as a clientside mod?

Because if it is a server-side mod ... it might lag if the server lags because of traffic and so on
 

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Re: Client mod requests / ideas

by Lone_Wolf » Thu Feb 08, 2018 16:52

AndroBuilder wrote:I'm talking about gui/buttons to send a text command like "/teleport" ... so instead of typing all the commands you have buttons.
Is that possible as a clientside mod?

Because if it is a server-side mod ... it might lag if the server lags because of traffic and so on

It is possible. Me and ChimneySwift made a private one for the server we moderate. Might release a modified version to the public. But it is still a WIP
 

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Re: Client mod requests / ideas

by IanniPowerup!!! » Tue Apr 03, 2018 15:40

paramat wrote:
BBmine wrote:A client to let me fly, noclip, and hide certain blocks!

Indeed not possible.
Be careful, this is essentially a request for a hacked client so you can disrespect servers, this could make you unwelcome in the Minetest community.


this is why people make dummy accounts lol [joke]
 

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Re: Client mod requests / ideas

by ManElevation » Mon Jul 23, 2018 11:53

i really want like a in-game browser, if you have steam u know what i mean
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Re: Client mod requests / ideas

by lisacvuk » Mon Jul 23, 2018 18:49

ManElevation wrote:i really want like a in-game browser, if you have steam u know what i mean

Add Minetest as a non-steam game, and you can use the browser.
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