Client mod requests / ideas

User avatar
azekill_DIABLO
Member
 
Posts: 7381
Joined: Wed Oct 29, 2014 20:05
Location: Under my desk (but I can't see my monitor now X'[ )
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Client mod requests / ideas

by azekill_DIABLO » Sun Nov 26, 2017 14:20

It implies the transfer between clients of sounds... which means a lot of connections... and security issues!
【OMICRON】 ; 【MILA】 update ; 【Rec_a_MT】 ; 【BB,HD】 update ; 【▶ Youtube】 This person worked too hard to be forgotten: Feedback me!
 

User avatar
Inocudom
Member
 
Posts: 3009
Joined: Sat Sep 29, 2012 01:14
IRC: Inocudom
In-game: Inocudom

Re: Client mod requests / ideas

by Inocudom » Sun Nov 26, 2017 21:32

Inocudom wrote:How about client-side mods that can increase color saturation and add depth-of-field?

GZDoom and Source Engine also have a feature known as tone mapping/color correction, which is also a good idea for a client-side mod. That feature can breathe life into scenery.
My whole legacy is an abomination.
 

User avatar
azekill_DIABLO
Member
 
Posts: 7381
Joined: Wed Oct 29, 2014 20:05
Location: Under my desk (but I can't see my monitor now X'[ )
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Client mod requests / ideas

by azekill_DIABLO » Thu Jan 11, 2018 19:29

I made somthing that disconnects u when taking dmg.
Code: Select all
local modname = core.get_current_modname() or "??"
local modstorage = core.get_mod_storage()

minetest.register_on_damage_taken(function(hp)
   minetest.send_chat_message("nuuuuh I flee...")
   minetest.disconnect()
end)


I don't think it deserves a topic.
【OMICRON】 ; 【MILA】 update ; 【Rec_a_MT】 ; 【BB,HD】 update ; 【▶ Youtube】 This person worked too hard to be forgotten: Feedback me!
 

User avatar
AndroBuilder
Member
 
Posts: 51
Joined: Mon Dec 04, 2017 11:34
In-game: AndroBuilder

Re: Client mod requests / ideas

by AndroBuilder » Mon Feb 05, 2018 02:08

Is there something like a gui for several (admin) chat commands like teleport give and all that to simplify administration?
Shortcut buttons ...
 

User avatar
LemonFox
Member
 
Posts: 22
Joined: Tue Jan 09, 2018 16:27
IRC: LemonFox
In-game: LemonFox

Re: Client mod requests / ideas

by LemonFox » Tue Feb 06, 2018 11:20

Some sort of automater?
so you can type a cilent side command (maybe like worldedit style)
and then your player automatically attempts to build it.
Prehaps this could be combined with the worldedit localsaving idea too.

If you agree please say
 

hajo
Member
 
Posts: 586
Joined: Thu Oct 13, 2016 10:45
Location: DE

Re: Client mod requests / ideas

by hajo » Tue Feb 06, 2018 11:25

AndroBuilder wrote:a gui for several (admin) chat commands like teleport,
give and all that to simplify administration? Shortcut buttons

Have you seen EDUtest ?
 

User avatar
AndroBuilder
Member
 
Posts: 51
Joined: Mon Dec 04, 2017 11:34
In-game: AndroBuilder

Re: Client mod requests / ideas

by AndroBuilder » Tue Feb 06, 2018 12:05

Have you seen EDUtest ?[/quote]

yes but this is server-side ... meaning on my RasPi Server f.e. it takes a while to open and go thru the menus if there is a lot of traffic on the server.
Client-sided ... it would be just a gui for text-commands so depending on your privs you have a teleport button and so on
 

User avatar
ChimneySwift
Member
 
Posts: 205
Joined: Fri Sep 22, 2017 06:46
Location: 127.0.0.1
GitHub: ChimneySwift
IRC: ChimneySwift
In-game: ChimneySwift

Re: Client mod requests / ideas

by ChimneySwift » Thu Feb 08, 2018 06:23

LemonFox wrote:Some sort of automater?
so you can type a cilent side command (maybe like worldedit style)
and then your player automatically attempts to build it.
Prehaps this could be combined with the worldedit localsaving idea too.

If you agree please say


It's not possible to move the player client-side.
You can be anything you want on the internet. It's strange so many choose to be stupid.
 

User avatar
AndroBuilder
Member
 
Posts: 51
Joined: Mon Dec 04, 2017 11:34
In-game: AndroBuilder

Re: Client mod requests / ideas

by AndroBuilder » Thu Feb 08, 2018 08:37

I'm talking about gui/buttons to send a text command like "/teleport" ... so instead of typing all the commands you have buttons.
Is that possible as a clientside mod?

Because if it is a server-side mod ... it might lag if the server lags because of traffic and so on
 

User avatar
Lone_Wolf
Member
 
Posts: 1851
Joined: Sun Apr 09, 2017 05:50
Location: You wouldn't believe me
GitHub: LoneWolfHT
IRC: Lone_Wolf
In-game: Lone_Wolf or Somebody

Re: Client mod requests / ideas

by Lone_Wolf » Thu Feb 08, 2018 16:52

AndroBuilder wrote:I'm talking about gui/buttons to send a text command like "/teleport" ... so instead of typing all the commands you have buttons.
Is that possible as a clientside mod?

Because if it is a server-side mod ... it might lag if the server lags because of traffic and so on

It is possible. Me and ChimneySwift made a private one for the server we moderate. Might release a modified version to the public. But it is still a WIP
I've noticed the number of mods I can contribute to has decreased. I'm sticking with Github. Even though I don't like MS
 

IanniPowerup!!!
Member
 
Posts: 95
Joined: Wed Nov 29, 2017 17:33
In-game: IanniPowerup

Re: Client mod requests / ideas

by IanniPowerup!!! » Tue Apr 03, 2018 15:40

paramat wrote:
BBmine wrote:A client to let me fly, noclip, and hide certain blocks!

Indeed not possible.
Be careful, this is essentially a request for a hacked client so you can disrespect servers, this could make you unwelcome in the Minetest community.


this is why people make dummy accounts lol [joke]
 

Previous

Return to Client-side modding



Who is online

Users browsing this forum: No registered users and 2 guests