[ClientMod] WiTT [witt]

Post Reply
User avatar
MightyAlex200
New member
Posts: 5
Joined: Fri Jul 28, 2017 19:31
GitHub: MightyAlex200
In-game: Phoenix

[ClientMod] WiTT [witt]

by MightyAlex200 » Post

What is This Thing (WiTT) is a Minetest mod that functions similarly to the WAILA mod for Minecraft.

This is the clientmod version of the WIP server-side mod seen here

When the HUD API comes to CSMs, I'll merge the server-side version with the client-side version so you can run it without it being installed on the server.

But for now, you can type the command ".witt" to show information about the block you're looking at

It's not as accurate with node names as the server-side version, but AFAIK clientmods do not have access to minetest.registered_nodes. Hopefully I can fix this though.

Screenshot:
Image

Direct download to CSM version
GitHub page (be aware that master is the server-side version!)

User avatar
Desour
Member
Posts: 1473
Joined: Thu Jun 19, 2014 19:49
GitHub: Desour
IRC: Desour
In-game: DS
Location: I'm scared that if this is too exact, I will be unable to use my keyboard.

Re: [ClientMod] WiTT [witt]

by Desour » Post

MightyAlex200 wrote:AFAIK clientmods do not have access to minetest.registered_nodes.
https://github.com/minetest/minetest/bl ... efinitions
he/him; Codeberg; GitHub; ContentDB; public personal TODO list; "DS" is preferred (but often too short)

User avatar
ManElevation
Member
Posts: 896
Joined: Tue Aug 02, 2016 22:04
GitHub: ManElevation
IRC: ManElevation
In-game: ManElevation
Location: Madrid,Spain

Re: [ClientMod] WiTT [witt]

by ManElevation » Post

Can you make or give you itemstring too?
My Public Mods! Discord: Rottweiler Games#3368

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest