[CSM] Custom WorldEdit Commands [worldedit_helpers]

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GreenDimond
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[CSM] Custom WorldEdit Commands [worldedit_helpers]

by GreenDimond » Tue Aug 14, 2018 00:54

Yeah, I know CSMs are sort of controversial, and I know paramat just posted this recently (sorry paramat D:), but this CSM is completely safe and is really just a nice utility.

Anyway, this CSM provides some handy WorldEdit things.

Image

NOTE: .stk doesn't quite work as intended, it make all nodes stack to the same height. Ill fix that soon.

Download
Sauce

License: MIT

Request commands please. I'd like to add more.
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CBugDCoder
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Re: [CSM] Custom WorldEdit Commands [worldedit_helpers]

by CBugDCoder » Tue Aug 14, 2018 20:39

This looks useful.
A wise man once said "The more you learn, the more you find out you don't know".
 

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Re: [CSM] Custom WorldEdit Commands [worldedit_helpers]

by Lone_Wolf » Tue Aug 14, 2018 23:59

There's been times where I've wanted to be able to place flat circles so that I could put a bottom onto domes. Not sure if there's a way to do this...
And a .undo command to undo the last CSM cmd run might be interesting...
 

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Re: [CSM] Custom WorldEdit Commands [worldedit_helpers]

by GreenDimond » Fri Aug 17, 2018 01:04

Lone_Wolf wrote:There's been times where I've wanted to be able to place flat circles so that I could put a bottom onto domes. Not sure if there's a way to do this...

Code: Select all
//cylinder y 1 <radius> <node>


And a .undo command to undo the last CSM cmd run might be interesting...

.grass:
Code: Select all
.rs grass_ air

.stk:
Code: Select all
//r <nodes you stacked> air
(set your region accordingly of course)

.rs: No thanks.
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