I guess I have strong proof off much more lag with 5.1.0 instead of 5.0.1
fact:
had running 5.1.0 and wanted to play more back on my own server, as I also got enough ideas what to make at spawn, and started also XP_redo (ranks with XP by dig, ...)
To finish my space-ship with radius 68, I enabled my emitter with radius 70, to get fixed wall to build the ships wall at it.
Server was not usable after that enable, took 650.000 HV but no one login, and lag over 2.15 average,
server was out of get in.
So I checked the normally changed abm_execution time of 200, I set most to 300, but 5.1.0 changed that area, seam to take a value out from .conf, and let abm 20% of it (/ 5)
Even new compiled with divided 4, 3 and then 2 the lag was at all configs, and remake, install over 2.
(every time shutdown, edit server environment, save, cmake..., make install, ...)
So, shutdown,
change old 5.0.1 abm time to even 400ms, cmake, install
and server was reaction, still hard work, but lag around 1.4 and I could joined and do my work, mean
as fast as possible finish the space ships wall, to be able to stop, and maybe never use emitter again.
abm output now: (modified 5.0.1 version)
- Code: Select all
2019-11-04 23:12:08: WARNING[Server]: active block modifiers took 893ms (longer than 500ms - processed 571 of 571 active blocks)
But, result
with 5.0.1 I can do it,
what 5.1.0 was not possible with too much lag.
added:
And I am sure under 5.00 or earlier there was not even like that lag impact ... mhhh
Server: still up, see some gamer - but there is a new 1st important thread "climate change" for me. Something I know since 1992 - had seen the melting glacier in Switzerland.