Modifications Help Ubuntu 16.04 LTS (SOLVED)

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DoDoBirD
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Modifications Help Ubuntu 16.04 LTS (SOLVED)

by DoDoBirD » Sat Oct 22, 2016 01:59

Im running the above OS on my PC. It only comes with a Archive Manager to extract files. I want to get the Minecart Mod (viewtopic.php?t=2451) but Idk how to get it on my Minetest to work. I konw about the Crtl+H trick but where do I go from there? A detailed step-by-step answer would be appreciated.
Last edited by DoDoBirD on Mon Oct 24, 2016 15:41, edited 1 time in total.
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Re: Modifications Help Ubuntu 16.04 LTS

by TheReaperKing » Sat Oct 22, 2016 03:39

Put it in the mods folder and just right click the zip and go to extract here and the make the world, hit configure to add the mod and have a great day :)
Last edited by TheReaperKing on Sat Oct 22, 2016 23:33, edited 1 time in total.
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DoDoBirD
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Re: Modifications Help Ubuntu 16.04 LTS

by DoDoBirD » Sat Oct 22, 2016 18:17

None of the above responses helped. :(
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Krock
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Re: Modifications Help Ubuntu 16.04 LTS

by Krock » Sat Oct 22, 2016 18:29

How far did you get with installing to that "doesnt work" - moment?

1) Downloading the zip file from the topic
2) Unzipping the archive into your mods directory
3) Enabling the mod in your world
4) Placing a cart on the rail
5) Getting the cart to move
6) When you got here you don't have a problem

Please give us the complete error messages or problem description. More information = easier to help, simple.
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Re: Modifications Help Ubuntu 16.04 LTS

by MineYoshi » Sat Oct 22, 2016 23:09

Krock wrote:How far did you get with installing to that "doesnt work" - moment?

1) Downloading the zip file from the topic
2) Unzipping the archive into your mods directory
3) Enabling the mod in your world
4) Placing a cart on the rail
5) Getting the cart to move
6) When you got here you don't have a problem

Please give us the complete error messages or problem description. More information = easier to help, simple.

I guess the step number two...
 

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DoDoBirD
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Re: Modifications Help Ubuntu 16.04 LTS

by DoDoBirD » Sun Oct 23, 2016 16:34

Krock wrote:How far did you get with installing to that "doesnt work" - moment?

1) Downloading the zip file from the topic
2) Unzipping the archive into your mods directory
3) Enabling the mod in your world
4) Placing a cart on the rail
5) Getting the cart to move
6) When you got here you don't have a problem

Please give us the complete error messages or problem description. More information = easier to help, simple.





Number 2, where do I save the Mods insidethe .minetest folder? DO I make a folder named Mods as I did for textures?
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DoDoBirD
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Re: Modifications Help Ubuntu 16.04 LTS

by DoDoBirD » Sun Oct 23, 2016 16:35

I'll make a video on it and then show you guys my problem.
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DoDoBirD
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MineYoshi
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Re: Modifications Help Ubuntu 16.04 LTS

by MineYoshi » Sun Oct 23, 2016 20:27

DoDoBirD wrote:
Krock wrote:How far did you get with installing to that "doesnt work" - moment?

1) Downloading the zip file from the topic
2) Unzipping the archive into your mods directory
3) Enabling the mod in your world
4) Placing a cart on the rail
5) Getting the cart to move
6) When you got here you don't have a problem

Please give us the complete error messages or problem description. More information = easier to help, simple.





Number 2, where do I save the Mods insidethe .minetest folder? DO I make a folder named Mods as I did for textures?

It's the folde name!
Try naming the folder "mods", without any capitals!
That will work, i think that Minetest doesn't seems to recognize other folder named than "mods" (exactly that!)...
Likely the folder "textures", it shouldn't have capitals in it!
 

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Re: Modifications Help Ubuntu 16.04 LTS

by TARD » Mon Oct 24, 2016 08:14

Works on Ubuntu server

unzip modfile.zip

rename the extracted file to the proper name. It's usually within brackets [ modnamehere] on forum topic of that mod
easy way to rename a file is to "sudo mv oldfilename newfilename

Then move the file to either
sudo mv modfile .minetest/mods
or
sudo mv modfile minetest/games/minetest_game/mods

If this step fails add " -r " after mv

run game then exit
then
sudo nano .minetest/worlds/world/world.mt
(unless your world has another name than world, it's the ".mt "file
and you should now see that mod at the bottom of the list set to "=false"
change false to "=true"
ctrl o to save
ctrl x to exit
 

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DoDoBirD
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Re: Modifications Help Ubuntu 16.04 LTS

by DoDoBirD » Mon Oct 24, 2016 15:39

MineYoshi wrote:
DoDoBirD wrote:
Krock wrote:How far did you get with installing to that "doesnt work" - moment?

1) Downloading the zip file from the topic
2) Unzipping the archive into your mods directory
3) Enabling the mod in your world
4) Placing a cart on the rail
5) Getting the cart to move
6) When you got here you don't have a problem

Please give us the complete error messages or problem description. More information = easier to help, simple.


THANKS SO MUCH! Now, I will be making videos with the Simple Mobs and Nether Pack Mods. Is it okay if you mention you in the video, as kinda like a thank-you?




Number 2, where do I save the Mods insidethe .minetest folder? DO I make a folder named Mods as I did for textures?

It's the folde name!
Try naming the folder "mods", without any capitals!
That will work, i think that Minetest doesn't seems to recognize other folder named than "mods" (exactly that!)...
Likely the folder "textures", it shouldn't have capitals in it!
I'm a noob. Deal with it.
 

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