Hi all,
I'm trying to use Minetest to see if I can use it at school with my class, but I'm getting terrible performance= 2-3fps!
I'm trying it on my oldish laptop:
Core 2 Duo 1.86Mhz
4GB RAM
Intel GMA965
I have set all graphic properties to low but it is still unplayable (5fps). I'm sure I tried it on another newer computer and had similar results.
Am I doing something wrong?!
Thanks
Terrible performance
- rubenwardy
- Moderator
- Posts: 6977
- Joined: Tue Jun 12, 2012 18:11
- GitHub: rubenwardy
- IRC: rubenwardy
- In-game: rubenwardy
- Location: Bristol, United Kingdom
- Contact:
Re: Terrible performance
That's a very slow computer.
Try reducing the view range (using +/- on the number pad) and running the server on a separate machine (there are guides to do this)
What do you get on Minecraft?
Try reducing the view range (using +/- on the number pad) and running the server on a separate machine (there are guides to do this)
What do you get on Minecraft?
Re: Terrible performance
I've not tried Minecraft. I know the laptop is pretty slow by modern standards, but it could manage things like F.E.A.R on low settings so would've thought Minetest should be easy! Also, on these forums I've seen people saying they run it fine on 1.6Ghz Atoms with integrated graphics and 1GB of RAM!
I'll try reducing view range and see if that helps.
I'll try reducing view range and see if that helps.
Re: Terrible performance
Tried that, didn't make any difference.
Here's what it says in the command window:
2017-02-28 21:54:25: ACTION[main]: Irrlicht: OpenGL driver version is not 1.2 or better.
2017-02-28 21:54:25: ACTION[main]: Irrlicht: Failed to load OpenGL's multitexture extension, proceeding without.
2017-02-28 21:54:25: ACTION[main]: Irrlicht: Warning: OpenGL device only has one texture unit. Disabling multitexturing.
2017-02-28 21:54:52: ACTION[main]: .__ __ __
2017-02-28 21:54:52: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2017-02-28 21:54:52: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2017-02-28 21:54:52: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2017-02-28 21:54:52: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2017-02-28 21:54:52: ACTION[main]: \/ \/ \/ \/ \/
2017-02-28 21:54:52: ACTION[main]: World at [C:\Minetest\bin\..\worlds\Test2]
2017-02-28 21:54:52: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:60252.
2017-02-28 21:54:54: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
2017-02-28 21:54:54: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
2017-02-28 21:54:54: ACTION[main]: Irrlicht: Could not open file of texture: character.png
2017-02-28 21:54:54: ACTION[main]: Irrlicht: Could not open file of texture: character.png
Here's what it says in the command window:
2017-02-28 21:54:25: ACTION[main]: Irrlicht: OpenGL driver version is not 1.2 or better.
2017-02-28 21:54:25: ACTION[main]: Irrlicht: Failed to load OpenGL's multitexture extension, proceeding without.
2017-02-28 21:54:25: ACTION[main]: Irrlicht: Warning: OpenGL device only has one texture unit. Disabling multitexturing.
2017-02-28 21:54:52: ACTION[main]: .__ __ __
2017-02-28 21:54:52: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2017-02-28 21:54:52: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2017-02-28 21:54:52: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2017-02-28 21:54:52: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2017-02-28 21:54:52: ACTION[main]: \/ \/ \/ \/ \/
2017-02-28 21:54:52: ACTION[main]: World at [C:\Minetest\bin\..\worlds\Test2]
2017-02-28 21:54:52: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:60252.
2017-02-28 21:54:54: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
2017-02-28 21:54:54: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
2017-02-28 21:54:54: ACTION[main]: Irrlicht: Could not open file of texture: character.png
2017-02-28 21:54:54: ACTION[main]: Irrlicht: Could not open file of texture: character.png
- cheapie
- Member
- Posts: 316
- Joined: Mon May 14, 2012 00:59
- GitHub: cheapie
- IRC: cheapie
- In-game: cheapie
Re: Terrible performance
...tooplanx wrote:1.86Mhz
...well, there's your problem.tooplanx wrote:Mhz
(assuming you actually mean GHz, the log you posted suggests that maybe your video drivers aren't installed?)
- TumeniNodes
- Member
- Posts: 2943
- Joined: Fri Feb 26, 2016 19:49
- GitHub: TumeniNodes
- IRC: tumeninodes
- In-game: TumeniNodes
- Location: in the dark recesses of the mind
- Contact:
Re: Terrible performance
couldn't they try using hardware rendering, rather then openGL?cheapie wrote:...tooplanx wrote:1.86Mhz...well, there's your problem.tooplanx wrote:Mhz
(assuming you actually mean GHz, the log you posted suggests that maybe your video drivers aren't installed?)
OP has a quite the old version of OpenGL obviously, as well.
I'm thinking not much regarding graphics has been updated since a while on this machine?
A Wonderful World
Re: Terrible performance
Update your graphics driver. I just tried 4.15 on an old laptop with a 1.87 ghz Celeron M, Intel 945 graphics and 1gb memory. Mapgen is horribly slow, but once the terrain exists I get 20-40 fps.
- cheapie
- Member
- Posts: 316
- Joined: Mon May 14, 2012 00:59
- GitHub: cheapie
- IRC: cheapie
- In-game: cheapie
Re: Terrible performance
OpenGL *is* hardware rendering (so is DirectX, if they're on Windows).TumeniNodes wrote: couldn't they try using hardware rendering, rather then openGL?
- TumeniNodes
- Member
- Posts: 2943
- Joined: Fri Feb 26, 2016 19:49
- GitHub: TumeniNodes
- IRC: tumeninodes
- In-game: TumeniNodes
- Location: in the dark recesses of the mind
- Contact:
Re: Terrible performance
woops..., I'm sorry.... meant software...cheapie wrote:OpenGL *is* hardware rendering (so is DirectX, if they're on Windows).TumeniNodes wrote: couldn't they try using hardware rendering, rather then openGL?
A Wonderful World
Who is online
Users browsing this forum: No registered users and 9 guests