Mod error

Mehlikegam3s
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Mod error

by Mehlikegam3s » Thu Apr 19, 2012 01:06

10:33:18: ERROR[main]: Error loading mod
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Death Dealer
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by Death Dealer » Thu Apr 19, 2012 01:07

need more info than that XD
like what mod? what version are you usung?
Last edited by Death Dealer on Thu Apr 19, 2012 01:08, edited 1 time in total.
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by Mehlikegam3s » Thu Apr 19, 2012 01:07

10:33:18: ERROR[main]: Error loading mod "animals_modpack-1.2.0": modname does not follow naming conventions: Only chararacters [a-z0-9_] are allowed.
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by Mehlikegam3s » Thu Apr 19, 2012 01:08

Is this enough?
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by Death Dealer » Thu Apr 19, 2012 01:09

Mehlikegam3s wrote:Is this enough?

no.


what mod are you trying to use?
what version of minetest are you using?
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by Mehlikegam3s » Thu Apr 19, 2012 01:10

Oh and im using Minetest 0.4.dev-20120408
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by Death Dealer » Thu Apr 19, 2012 01:10

its probly the dependencys for the animal mod. did you get animal materials?
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by mauvebic » Thu Apr 19, 2012 01:10

extract the contents into your mods folder

is it an archive (zip, tar, etc.) file? you have to maintain folder structure for mods to work
Last edited by mauvebic on Thu Apr 19, 2012 01:12, edited 1 time in total.
 

Mehlikegam3s
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by Mehlikegam3s » Thu Apr 19, 2012 01:12

I did extract it.
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by mauvebic » Thu Apr 19, 2012 01:13

ok then post a screenshot so i can see where youre at (use http://www.zimg.eu if you need)
Last edited by mauvebic on Thu Apr 19, 2012 01:13, edited 1 time in total.
 

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by Mehlikegam3s » Thu Apr 19, 2012 01:13

Whats animal materials link?
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by Death Dealer » Thu Apr 19, 2012 01:13

get animal materials from the animal mods thread. its in red and its version 0.0.6
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by Death Dealer » Thu Apr 19, 2012 01:19

Let me know if that worked.
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by Mehlikegam3s » Thu Apr 19, 2012 01:25

didn't work
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by Death Dealer » Thu Apr 19, 2012 01:27

download my enderfreaks and try that.
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by Mehlikegam3s » Thu Apr 19, 2012 01:38

thx it works
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by Death Dealer » Thu Apr 19, 2012 01:42

ok now you can add animal to the folder^^
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by Death Dealer » Thu Apr 19, 2012 02:06

Mehlikegam3s wrote:WOAH the animals mod is working now YAY

you got it:D
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by Mehlikegam3s » Thu Apr 19, 2012 02:16

lol i cant find any animals...........
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by Death Dealer » Thu Apr 19, 2012 02:54

gotta put the animals from the mod in the folder with the vombie (actually enderman)
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by Mehlikegam3s » Thu Apr 19, 2012 14:20

AGH its not working again

00:39:27: INFO[main]: Server: Loading mods: animals_modpack-1.2.0 default fire animalmaterials gunmod bucket doors give_initial_stuff legacy
00:39:27: INFO[main]: [animals_modpack-1.2.0] ["C:\Users\GUESS\Downloads\minetest-0.4.dev-20120408-win32\minetest-0.4.dev-20120408-win32\bin\..\mods\minetest\animals_modpack-1.2.0\init.lua"]
00:39:27: ERROR[main]: Error loading mod "animals_modpack-1.2.0": modname does not follow naming conventions: Only chararacters [a-z0-9_] are allowed.
Last edited by Mehlikegam3s on Thu Apr 19, 2012 14:36, edited 1 time in total.
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by sfan5 » Thu Apr 19, 2012 15:31

Dots are not allowed in Mod Names!
it's the Fault of the Animals Mod Developer
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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by Death Dealer » Thu Apr 19, 2012 16:32

Here man download this and extract whats in the folder to your mods.
http://www.mediafire.com/?xd0u2ycpwngsadx
this works for me.
Last edited by Death Dealer on Thu Apr 19, 2012 16:32, edited 1 time in total.
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Mehlikegam3s
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by Mehlikegam3s » Thu Apr 19, 2012 16:45

ok i did it and it working going to find animals now
Death Dealer wrote:Here man download this and extract whats in the folder to your mods.
http://www.mediafire.com/?xd0u2ycpwngsadx
this works for me.
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