[fixed] My hand gets dropped!

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theFox
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[fixed] My hand gets dropped!

by theFox » Thu Jul 20, 2017 10:33

Sometimes when I drop an item my hand gets dropped too.
With item_drop mod the hand item flies inside me but I can only collect it by punching it.
Last edited by theFox on Fri Jul 20, 2018 07:07, edited 2 times in total.
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Re: My hand gets dropped!

by Wuzzy » Fri Aug 11, 2017 03:34

Hahaha, it happened to me 1 or 2 times while I developed MineClone 2. Hilarious bug.

I have no idea what caused it and it never happened again (maybe I fixed it in my subgame).

Your problem sounds like there is a bug in the item_drop mod, maybe you should complain to the mod author.
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Re: My hand gets dropped!

by GreenDimond » Fri Aug 11, 2017 03:58

This happens a lot on HOMETOWN. Like seriously, all the time. And we don't have that mod.
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Re: My hand gets dropped!

by Wuzzy » Fri Aug 11, 2017 13:27

You should talk to the HOMETOWN admin(s) and check the list of mods.
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Re: My hand gets dropped!

by ExeterDad » Fri Aug 11, 2017 15:30

Wuzzy wrote:You should talk to the HOMETOWN admin(s) and check the list of mods.

We don't have any mods that drop items for the most part. If you try to kill someone within the jail area your tool is dropped. Or if someone takes a whack at the main admin (IOKA) the tool is dropped. But there's been hands reported all over the place and never near the jail or IOKA. So it's a funny mystery. :P
 

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Re: My hand gets dropped!

by v-rob » Fri Aug 11, 2017 18:33

I've had it happen before, but only when I had the factory mod enabled (new or old) It appeared right after I dropped another item on the conveyor belt. Just disappears when picked up.

Screenshot:
Image
 

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Re: My hand gets dropped!

by John_Constructor » Wed Sep 06, 2017 00:28

This happened to me as well, however only with the Factory mod, similar to V-Rob's situation.
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Re: My hand gets dropped!

by Linuxdirk » Wed Sep 06, 2017 05:16

Oh god, please let this become a meme like "An Enderman stole my tree" a few years ago in that one Minecraft forum :)

On the other hand (haha *g*): I can not confirm this issue in 0.4.16 with our without the item_drop mod.
 

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Re: My hand gets dropped!

by kingoscargames » Wed Sep 06, 2017 09:15

After blowing up more than 5000 tnt and then restarting,there were like 50 hands on the ground (i would show a screenshot but im on mobile right now).
 

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Re: My hand gets dropped!

by Andrey01 » Wed Sep 13, 2017 20:34

Player hand can not be dropped as it is not registered as an item.
 

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Re: My hand gets dropped!

by v-rob » Wed Sep 13, 2017 21:16

Well...

From default tools.lua:

Code: Select all
minetest.register_item(":", {
   type = "none",
   wield_image = "wieldhand.png",
   wield_scale = {x=1,y=1,z=2.5},
   tool_capabilities = {
      full_punch_interval = 0.9,
      max_drop_level = 0,
      groupcaps = {
         crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
         snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
         oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0}
      },
      damage_groups = {fleshy=1},
   }
})


I don't want to delve into it, but I believe it is also registered in builtin
 

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Re: My hand gets dropped!

by theFox » Thu Nov 23, 2017 08:07

v-rob wrote:I don't want to delve into it, but I believe it is also registered in builtin

Everything in minetest is registered even empty space as "air" node.
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Re: My hand gets dropped!

by LRV » Sat Nov 25, 2017 17:03

On Lejo's Skyblock it happens all teh ntime at the resource spawner all few resources a hand spawns.
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Re: My hand gets dropped!

by RSLRedstonier » Fri Jan 05, 2018 13:40

this happens when ever an item is getting moved, teleported, or just modified by a mod

this can easily be replicated simply by having item drops and causing the game to crash in such a way it doesn't save the item drops after logging back in all the drops will be "hands" but actually the default no texture entity used by many mods including the item drop built into the engine itself

I used to use a mod that I can no longer find nor know the name of but every 10 or so blocks you broke a block mob would spawn it would have a texture blank aka the "hand" texture and whatever block it stood on it would take that texture if it was in air it had the "hand" texture again.
it was set to use the texture of whatever it stood on and if it wasn't standing on anything was set to blank texture rendering once again "hand" texture

I know all this cause I crash a lot with the error fatal error giving no description and saving no mods data(like hudbars) causing all item drops to lose their metadata turning into "hands"
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