Hi,
I've a home server with two worlds on ports 30000 and 30001. They was running on minetest version 4.13, but yesterday I've installed a second minetest (version 0.4.16) and run the 30001 world using the new version.
Now when player connects to the world on port 30000 (4.13) all is fine, but when they connect to 30001 (4.16) their players are always "flying" one node above ground.
No error is shown in log and client are all updated to version 4.16, installed modules are:
It looks like you updated the Minetest Game to the latest git commit, which due to new features in the engine, has a slightly different playermodel (the model is centered 1-node higher). In order to counter this, you have two options: Either update your client from which you are connecting to the server to the latest git commit, or, preferably, downgrade the MTG version on your server to the 0.4.16 release tag.
elettrico wrote:cannot find version string anywhere in minetest_game directory.
The version is denoted in the commit hash: https://github.com/minetest/minetest_game/tags
You can either "reset --hard" the history or checkout that specific commit (18956c7) for the detached HEAD mode.
I search for armor, that maybe on 0.4 using the 5.0 version,
but in this way ...
try out: - false one of the mod, restart and check - then true again, and false next
if during all possible mod (check worldmods also !) the problem never has gone,
it is NOT a problem of a mod - making the search easier.
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