Spoiler
so i installed minetest version 0.4.16(stable) and put my self-made game into the games folder.
i used all the default stuff from minetest_game that was included in this (0.4.16) version, so everything should be up to date and compatible.
yet, i can't enter any world i create (tetsted with all mapgens). the game just crashes.
this is what shows up in "debug.txt":
and for comparison, this is what happens if i play the normal minetest_game:
i have no idea what causes this, as i can't find any "minetest.setting_" in any of my mods.
i used all the default stuff from minetest_game that was included in this (0.4.16) version, so everything should be up to date and compatible.
yet, i can't enter any world i create (tetsted with all mapgens). the game just crashes.
this is what shows up in "debug.txt":
Code: Select all
018-04-09 12:06:53: WARNING[Main]: BanManager: creating /home/john/.minetest/worlds/solaureus5/ipban.txt
2018-04-09 12:06:53: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2018-04-09 12:06:53: WARNING[Main]: WARNING: minetest.setting_* functions are deprecated. Use methods on the minetest.settings object.
2018-04-09 12:06:53: ACTION[Main]: .__ __ __
2018-04-09 12:06:53: ACTION[Main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2018-04-09 12:06:53: ACTION[Main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2018-04-09 12:06:53: ACTION[Main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2018-04-09 12:06:53: ACTION[Main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2018-04-09 12:06:53: ACTION[Main]: \/ \/ \/ \/ \/
2018-04-09 12:06:53: ACTION[Main]: World at [/home/john/.minetest/worlds/solaureus5]
2018-04-09 12:06:53: ACTION[Main]: Server for gameid="sol_aureus" listening on 0.0.0.0:49375.
Code: Select all
2018-04-09 12:07:38: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2018-04-09 12:07:38: ACTION[Main]: .__ __ __
2018-04-09 12:07:38: ACTION[Main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2018-04-09 12:07:38: ACTION[Main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2018-04-09 12:07:38: ACTION[Main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2018-04-09 12:07:38: ACTION[Main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2018-04-09 12:07:38: ACTION[Main]: \/ \/ \/ \/ \/
2018-04-09 12:07:38: ACTION[Main]: World at [/home/john/.minetest/worlds/mtg-v5]
2018-04-09 12:07:38: ACTION[Main]: Server for gameid="minetest" listening on 0.0.0.0:57172.
2018-04-09 12:07:40: ACTION[Server]: singleplayer [127.0.0.1] joins game.
2018-04-09 12:07:40: ACTION[Server]: singleplayer joins game. List of players: singleplayer
still, i get no error message that would explain why this happens...
here's the code:
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minetest.register_node("ground:magma", {
description = "Magma Block",
drawtype = "liquid",
tiles = {
{
name = "ground_magma_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 12.0,
},
},
},
light_source = default.LIGHT_MAX - 4,
sounds = default.node_sound_stone_defaults(),
groups = {cracky = 1, level = 2, melts_ice = 1},
})
it used to work before (no idea which minetest version i had, i messed up and got stuck with some unknown dev version), but now with the newly installed 0.4.16 stable it causes a crash without error in the log.